9
downloadable virtual goods, namely, Computer programs featuring books, games, art and toys, All the aforesaid goods for use online and in online virtual worlds; Virtual reality hardware; Software; Virtual and augmented reality software; Multimedia software; Media and publishing software; Data communications software; Computer programs for accessing, browsing and searching online databases; Media content; Electronic publications, downloadable; Interactive electronic publications; Communication, networking and social networking software; Computer software platforms for social networking; Application software for social networking services via internet; E-commerce and e-payment software; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Application software for mobile phones; Downloadable computer software enabling individuals, groups, companies and brands to create and maintain an online presence and interact with online communities; Interactive entertainment software; Downloadable interactive entertainment software for playing video games; Virtual reality models; Software for creating and managing social media profiles and user accounts; software for creating, managing and accessing groups within virtual communities; Interactive software; Interactive software based on artificial intelligence; Utility, security and cryptography software; interactive virtual character dolls and animals, namely, downloadable virtual goods in the nature of computer programs featuring interactive virtual character dolls and animals for use in online virtual worlds; Encryption devices and downloadable software for managing cryptocurrency transactions using blockchain technology; computer programs for the creation and trade of digital collectibles using block-chain based software technology; software for a digital showroom; 3D animation software; Software, enabling the authentication, ownership, availability and trading of digital assets and creations on computer software platforms; Software, namely Tokens; downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting the following goods: crypto-collectibles, Non-fungible tokens and other application tokens
41
Interactive educational and entertainment services, namely providing virtual tours of campuses; interactive educational services, namely, Providing training, classes, seminars, conferences, workshops, meetings and tutorials in a virtual environment; Entertainment services, namely, Providing virtual environments in which users may interact for recreational, leisure or entertainment purposes; Interactive entertainment and educational services, namely, Providing a web-based virtual environment featuring theatrical productions, sporting events, music concerts, art exhibitions and education at university level; Entertainment services; entertainment services, namely, Providing online books, games, art and toys, all the aforesaid being virtual and non-downloadable goods for use in virtual environments; Teaching; Electronic publishing services; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Online interactive entertainment; Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences; Interactive entertainment services; Arranging and conducting educational conferences; Organisation of conferences, exhibitions and competitions; arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; Teaching, specifically Organisation of conferences and seminars and Performance of seminars and conferences; Publishing services; Providing online electronic publications, not downloadable; Providing publications from a global computer network or the internet which may be browsed; organising events and exhibitions; Education and instruction services; Video game services; Ticket reservation and booking services for education, entertainment and sports activities and events