03
Temporary tattoo transfers
09
Downloadable software in the nature of mobile applications
for displaying information relating to football exhibitions,
football schedules, media guides, audio and visual
recordings relating to football; football helmets;
protective helmets for sports; sports helmets; cell phone
covers; magnetically encoded charge cards; decorative
magnets; prerecorded compact discs and DVDs featuring the
sport of football; video games software and computer game
software; computer mouse pads; sunglasses, eyeglass cases;
downloadable ring tones via the internet and wireless
devices; downloadable graphics featuring content relating to
football for use on computers and mobile phones and
downloadable music files via a global computer network and
wireless devices; decorative refrigerator magnets; video
game cartridges and discs and computer game tapes; video
game discs and computer game discs; video game cassettes and
computer game cassettes; video game cartridges and computer
game cartridges; video game CD-roms and computer game
CD-roms; cinematographic and television films, namely,
motion picture films featuring football; downloadable and
recorded virtual goods in the field of sports and
entertainment; virtual goods in the nature of downloadable
augmented reality works, artwork, avatars, characters,
clothing, digital animated and non-animated designs and
characters, digital overlays, meta humans, non-fungible
tokens (NFTs), and virtual tokens, all for use in the met
averse, online, and virtual environments; downloadable
multimedia files containing artwork, text, audio and video
files, and non-fungible tokens (NFTs); downloadable virtual
goods, namely, downloadable images, audio, video, music,
artwork, text, non-fungible tokens (NFTs), or a combination
thereof, all featuring content in the field of sports and
entertainment; downloadable virtual goods, namely,
downloadable images, audio, video, music, artwork, text,
non-fungible tokens (NFTs), or a combination thereof, all
featuring content in the field of sports and entertainment
and all for use in the met averse, online, and virtual
environments; downloadable virtual goods, namely, computer
software featuring images, audio, video, music, artwork,
text, non-fungible tokens (NFTs), or a combination thereof,
all featuring content in the field of sports and
entertainment and all for use in the met averse, online, and
virtual environments; downloadable software for accessing,
buying, selling, trading, and safeguarding of virtual goods,
including images, audio, video, music, artwork, text,
non-fungible tokens (NFTs), or a combination thereof, all
featuring content in the field of sports and entertainment;
downloadable software for accessing, buying, selling,
trading, and safeguarding of virtual goods, including
augmented reality works, artwork, avatars, characters,
clothing, digital animated and non-animated designs and
characters, digital overlays, meta humans, non-fungible
tokens (NFTs), and virtual tokens; downloadable game
software; downloadable images in the nature of virtual goods
featuring the sport of football for met averse, online, and
virtual experiences; downloadable and recorded virtual
products featuring the sport of football; downloadable
multimedia files containing artwork, text, audio and video
files, and non-fungible tokens (NFTs)
14
Jewelry, watches, clocks, earrings, tie pins, bracelets,
necklaces, charms for jewelry; rings being jewelry,
collectible coins, commemorative coins, non-monetary coins
of precious metal, pendants and key chains made of precious
metal, charms for jewelry in precious metals or coated
therewith, costume jewelry, cuff links, tie clips,
decorative boxes made of precious metal, jewelry charms, key
chains of precious metals, lapel pins, medals, ornamental
novelty pins being jewellery, precious metal trophies
16
Posters; calendars; pictorial prints; series of books
relating to football; magazines relating to football;
stickers; bumper stickers; printed tickets to sports games
and events; souvenir programs for sports events; sports
trading cards; notepads; picture postcards; art pictures;
stationery; pens and pencils; printed collectible trading
cards; collectible trading cards and memorabilia holders
specially adapted for holding collectible trading cards;
cardboard and paper hangtags; packaging, namely, blister
cards, paper for wrapping and packaging; collector albums
for sticker collectables; sticker albums; collectable
printed photographs; photo albums; photographs; framed art
pictures; labels, namely, printed paper labels; folders;
paper place mats; paper table mats; paper napkins; paper
tablecloths; paper table linens; paper lunch bags; greeting
cards; pictures; decals; coloring books; children's activity
books; notebooks; memo pads; date books; address books;
agenda books; markers; pencil sharpeners; pencil cases;
rubber stamps; stamp pads; chalk; paper banners; printed
paper signs for doors; drawing rulers; erasers, rubber
erasers; chalk erasers; blackboard erasers; decorative
decals for vehicle windows; vinyl static cling decals
relating to football, namely, decals on which football team
names, logos, uniforms or events are printed for affixation
to windows and windshields; lithographs; paper party bags;
stencils for tracing designs onto paper; paper gift wrap;
paper cake decorations; paper; indoor ornaments of paper,
namely, party ornaments of paper
25
Clothing, namely, tops as clothing; headwear; sports caps
and hats; t-shirts; shirts; sweatshirts; tank tops;
sweaters; jackets; golf shirts; knit shirts; jerseys; warm
up suits; socks
28
Toys and sporting goods, namely, plush toys, stuffed toy
animals, toy action figures, toy action figure accessories
therefore, cases for action figures, play sets for use with
action figures, sports balls, golf bags, golf club covers,
footballs, playing cards, jigsaw puzzles, billiard balls,
dart boards, toy miniature helmets, toy helmets, toy foam
novelty items, namely, foam fingers and hands, hand-held
units for playing electronic game other than those adapted
for use with an electronic external display screen or
monitor; Christmas tree decorations; arcade games, bobble
head dolls, card games
35
Subscription to a television channel, namely, continuing
subscription video program in the field of sports broadcast
over the internet and a continuing subscription audio
program in the field of football broadcast over the
internet; online retail store services featuring virtual
goods in the field of sports and entertainment; online
retail store services featuring virtual goods, including
augmented reality works, artwork, avatars, characters,
clothing, digital animated and non-animated designs and
characters, digital overlays, meta humans, non-fungible
tokens (NFTs), and virtual tokens; retail store services
featuring virtual goods, namely, downloadable images, audio,
video, music, artwork, text, non-fungible tokens (NFTs), or
a combination thereof, all featuring content in the field of
sports and entertainment and all for use in the metaverse,
online, and virtual environments; provision of an online
marketplace for buyers and sellers of digital assets and
virtual goods in the nature of images, music, video clips,
and non-fungible tokens (NFTs), all featuring content in the
field of sports and entertainment; mail order, on-line
retail store services and mail order catalog services, all
featuring general consumer merchandise related to sports and
sports teams
38
Television broadcasting services; television transmission
services; cable television broadcasting; radio broadcasting;
broadcasting programming on the Internet; information
transmission via electronic communications networks;
transmission of information through video communication
systems; communication services, namely, audio and video
broadcasting; broadcasting services and provision of
telecommunication access to video and audio content provided
via a video on demand service via the Internet and
television; streaming of audio material on the Internet;
streaming of video material on the Internet;
telecommunication services, namely, transmission of
podcasts; electronic delivery of images and photos via a
global computer network; providing multiple-user access to a
global computer information network for the purpose of
participating in interactive polling in the field of
football; wireless communications services, namely,
transmission of information, namely, text, graphics, data,
and entertainment information to mobile phones; mobile media
services in the nature of electronic transmission of
entertainment media content
41
Entertainment services in the nature of professional
football games and exhibitions; providing sports and
entertainment information via a global computer network,
mobile applications, commercial on-line computer service or
by cable, satellite, television and radio; arranging and
conducting athletic competitions, namely, professional
football games; production and distribution of radio and
television programs in the field of sports; entertainment
services in the nature of live shows featuring football
games, organizing live exhibitions, competitions, and live
musical and dance performances; sporting activities, namely,
football skills competitions and football showcases;
distribution of television programming to cable and
satellite television systems; distribution of television
programs for others; entertainment services, namely,
providing online electronic games; football fan club
services; providing sports news and entertainment news via a
web site; entertainment services in the nature of a fantasy
football game; entertainment services, namely, providing met
averse experiences and providing an online virtual
environment in which users can interact for sports,
recreational, leisure or entertainment purposes;
entertainment services, namely, providing online meta
verses, and virtual worlds for sports, recreational, leisure
or entertainment purposes; entertainment services, namely,
providing online, non-downloadable augmented reality,
artwork, avatars, characters, clothing, digital animated and
non-animated designs and characters, digital overlays, meta
humans, non-fungible tokens (NFTs), virtual goods, virtual
reality, virtual tokens, and met averse content for use in
virtual environments created for entertainment purposes;
entertainment services, namely, providing online,
non-downloadable digital assets and virtual goods for use in
met averse, online environments, and virtual environments
created for entertainment purposes; entertainment services,
namely, providing on-line, non-downloadable virtual images,
audio, video, music, artwork, text, non-fungible tokens
(NFTs), or a combination thereof, all featuring content in
the field of sports and entertainment for use in virtual
environments and created for entertainment purposes
42
Hosting an interactive web site featuring technology that
enables users to access, buy, sell, trade, and safeguard
virtual goods, including augmented reality works, artwork,
avatars, characters, clothing, digital animated and
non-animated designs and characters, digital overlays, meta
humans, non-fungible tokens (NFTs), and virtual tokens;
hosting an interactive web site featuring technology that
enables users to access, buy, sell, trade, and safeguard
virtual goods, including images, audio, video, music,
artwork, text, non-fungible tokens (NFTs), or a combination
thereof, all featuring content in the field of sports and
entertainment; providing on-line non-downloadable software
for accessing, buying, selling, trading, and safeguarding of
virtual goods, including images, audio, video, music,
artwork, text, non-fungible tokens (NFTs), or a combination
thereof, all featuring content in the field of sports and
entertainment; providing on-line non-downloadable software
for accessing, buying, selling, trading, and safeguarding of
virtual goods, including augmented reality goods, artwork,
avatars, characters, clothing, digital animated and
non-animated designs and characters, digital overlays, meta
humans, non-fungible tokens (NFTs), and virtual tokens;
providing online non-downloadable game software
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