09
Computer software for the issuance, registration and
management of non-fungible tokens (NFTs) mapped with
real-world objects in a digital pair environment or a
digital twin environment; virtual reality software;
downloadable computer software for managing virtual currency
transactions using blockchain technology; computer software
for two or three-dimensional simulation for use in design
and development of industrial products; operating software
for metaverse environments; virtual world computer program
in which virtual goods are recorded; cell phone cases;
security tokens [encryption devices]; downloadable image
files featuring virtual goods for use in virtual
environments, namely, virtual clothing, virtual shoes,
virtual toys and virtual necklaces [jewellery]; spectacles;
computer game software, downloadable; electronic
publications, downloadable; downloadable multimedia file;
computer software for providing webtoon, web novel, web
drama, movie, animation, and music content; downloadable
music files; computer peripherals and accessories;
anti-pollution masks for respiratory protection
16
Stationery; school supplies [stationery]; note paper;
stickers; albums; writing instruments; cards; trading cards,
other than for games; collectable cards, other than for
games; printed character cards; calendars; pictures;
photographs [printed]; architects' models; comic books;
books; fiction books; printed publications; paper bags;
labels of paper or cardboard
25
Clothing; money belts [clothing]; footwear; sports wear;
climbing clothes; golf clothing, other than gloves;
overcoats (except wear for exclusive use for sports and
Korean traditional dress); bottoms [clothing]; hanbok
[Korean traditional clothing]; under garments; tee-shirts;
socks; scarves; gloves [clothing]; headbands; gloves for
clothing having touch technology of electronic products;
headwear; winter face masks (clothing); belts [clothing];
raincoats
28
Toys (playthings); dolls; toy animals; toy figures; fantasy
character toys; electric action toys; pre-fabricated toys;
mechanical toys; positionable toy figures; collectable toy
figures; construction toys; toy models; building blocks
[toys]; articles of clothing for toys; electronic toys;
games; trading cards for games; puzzles; electronic games
apparatus; toy model trains
35
Advertising, marketing and publicity services; demonstration
of goods; organization of events, exhibitions, fairs and
shows for commercial, promotional and advertising purposes;
retail store services featuring mobile phone cases through
an online marketplace that offers deals for buyers of
non-fungible tokens (NFTs) which can be exchanged for
physical goods (redeemable NFTs) and sellers of physical
goods which can be exchanged for such redeemable NFTs;
retail store services featuring clothing through an online
marketplace that offers deals for buyers of non-fungible
tokens (NFTs) which can be exchanged for physical goods
(redeemable NFTs) and sellers of physical goods which can be
exchanged for such redeemable NFTs; retail store services
featuring toys (playthings) through an online marketplace
that offers deals for buyers of non-fungible tokens (NFTs)
which can be exchanged for physical goods (redeemable NFTs)
and sellers of physical goods which can be exchanged for
such redeemable NFTs; retail store services featuring
virtual clothing; retail store services featuring virtual
footwear; retail store services featuring virtual toy
figures; provision of an online marketplace for buyers and
sellers of goods and services; arranging of contractual
(trade) services with third parties; on-line trading
services in which seller posts products to be auctioned and
bidding is done via the Internet; updating and maintenance
of data in computer databases; on-line data processing
services; import-export agency services; on-line ordering
services; business intermediary services in the field of
product sales via telecommunication networks; retail store
services featuring computer peripherals and accessories
through an online marketplace that offers deals for buyers
of non-fungible tokens (NFTs) which can be exchanged for
physical goods (redeemable NFTs) and sellers of physical
goods which can be exchanged for such redeemable NFTs;
retail store services featuring necklaces [jewellery]
through an online marketplace that offers deals for buyers
of non-fungible tokens (NFTs) which can be exchanged for
physical goods (redeemable NFTs) and sellers of physical
goods which can be exchanged for such redeemable NFTs;
retail store services featuring virtual necklaces
[jewellery]
38
Providing access to online marketplaces that handle
non-fungible tokens (NFTs); providing access to electronic
information, communication and transaction platforms on the
Internet that handles non-fungible tokens (NFTs); providing
access to platforms on the Internet, as well as on the
mobile Internet that handles non-fungible tokens (NFTs);
electronic transmission of audio, video and other data and
documents via a peer-to-peer network; interactive
communications services by means of computer; electronic
transmission and streaming of digital media content for
others via global and local computer networks; electronic
transmission of images, photographs, graphic images and
illustrations over a global computer network; streaming of
audio, visual and audiovisual material via a global computer
network; transmission of data, audio, video and multimedia
files, including downloadable files and files streamed over
a global computer network; providing multiple-user wireless
access to the Internet by means of non-fungible tokens
(NFTs); providing access to information via data networks;
providing access to multimedia content on-line; transmission
of digital files; providing on-line chatrooms for the
transmission of messages, comments and multimedia content
among users; providing telecommunication services for
e-commerce platforms on the Internet and other electronic
media; transmission of mobile content via cellular
telephone; providing access to mobile content via cellular
telephone; internet protocol broadcasting; electronic
transmission of movies, music, video, gaming and multimedia
content; providing access to website on the mobile and
internet for providing webtoon, web novel, web drama, movie,
animation, and music content
41
Providing online non-downloadable comic books and graphic
novels; providing non-downloadable electronic publications;
publication of multimedia material on-line; on-line
publication of electronic books; publication and editing of
printed matter; online publication of electronic books and
journals; providing online electronic publications, not
downloadable; providing of webtoon and web novel via online,
not downloadable; publication of webtoon and web novel via
online, not downloadable; animation production services;
distribution of cartoons; presentation of live performances;
production and distribution of sound, movie and video
recordings; production of music; providing digital music,
not downloadable, from the Internet; gaming services;
providing on-line computer games; online game services
provided via mobile applications; organization of
exhibitions, conventions and conferences for cultural or
educational purposes; arranging, organizing and providing
online game competitions
42
Providing of platform in the form of an online marketplace
that offers deals for buyers of non-fungible tokens (NFTs)
which can be exchanged for physical goods (redeemable NFTs)
and sellers of physical goods which can be exchanged for
such redeemable NFTs; development of computer software for
the issuance, registration and management of non-fungible
tokens (NFTs) mapped with real-world objects in a digital
pair environment or a digital twin environment; application
service provider (ASP); design and development of virtual
reality software; development of computer software for 3D
content, stereoscopic 3D projection, 3D animation
technology; design and development of metaverse application
software; cross-platform conversion of digital content into
other forms of digital content; data conversion of
electronic information; electronic storage of entertainment
media content; programming of computers for the regulation
of data between buyers and suppliers; technological services
in the field of digital asset management; data encryption
services; programming of multimedia applications; server
hosting; platform as a Service [PaaS]; software development,
programming and implementation related to a digital pair or
a digital twin technology; development of interactive
multimedia software; design and development of computer game
software; design of animations; providing temporary use of
on-line non-downloadable software for use in publishing and
printing
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