09
Hardware for data processing; computers; computer programs
[secured]; computer programs and software [downloadable];
computer programs, in particular computer, video, online and
browser games as well as game programs for mobile phones and
other mobile terminals; game software; software with
integrated music and integrated sound recordings of
cinematographic films; cinematographic films; electronic
applications; application software for mobile terminals;
electronic publications [downloadable]; journals,
newspapers, magazines and puzzle books stored on digital
storage media and in electronic format; spectacles;
sunglasses; spectacle cases; decorative magnets; data
storage devices; USB flash drives; laptop cases; laptop
sleeves; adapted protective covers for microphones;
mechanical or illuminated advertising signs; streaming
devices for digital media; media streaming software;
downloadable virtual goods, namely computer software
programs with in-game resources, in-game tokens and in-game
virtual currencies for use in video games and online virtual
worlds; downloadable software with virtual currencies,
namely computer programs with in-game tokens and in-game
currencies for use on the online web [Internet] and mobile
gaming devices
24
Textile material; textile articles and textile substitutes;
flags, pennants [not of paper]
25
Clothing; footwear; headgear
28
Sporting articles and equipment; toys, games, games and
curios; electronic games; games other than those adapted for
use with external screens or monitors, included in this
class; video games as pocket electronic devices, all the
aforesaid games, except as accessories for television sets;
toy figures and their accessories [included in this class];
scale models of toy figures; parts and accessories for all
the aforesaid goods, included in this class
38
Telecommunications services; providing access to a worldwide
computer network; communication by fibre optic networks;
transmission of messages; electronic messaging; providing
access to databases; renting access time to global computer
networks; providing virtual facilities for real time
interaction between computer users; electronic bulletin
board services [telecommunications services]; providing
telecommunications links to a worldwide computer network;
providing internet chat rooms; streaming of data; streaming
of sound, images and audiovisual material over a worldwide
computer network; providing access to computer programs on
data networks; providing access to apps; broadcasting of
radio and television programs; broadcasting of e-sports
events; streaming of e-sports events; rental, hire and
leasing of goods in connection with the provision of the
aforesaid services, included in this class; consultancy and
information relating to the aforesaid services, included in
this class
41
Education, training, entertainment and sport; provision of
electronic publications; on-line publication of electronic
books and periodicals; publication and issuing of electronic
printed matter on the Internet and electronic communications
networks; on-line gaming services; writing of texts,
excluding advertising texts; publication of books; provision
of interactive computer games and multi-player competitions
via the Internet and electronic communications networks;
video gaming services; rental of access time to on-line
games; conducting of games on the Internet, radio and
television; entertainment, in particular conducting
computer, video, online and browser games on the internet;
conducting games on the internet via mobile telephones,
other mobile terminals, portals and platforms; providing
e-sports facilities; conducting live e-sports events and
e-sports tournaments; film, production, production of shows;
radio entertainment; television entertainment; rental,
hiring and leasing of goods in connection with the provision
of the aforesaid services, included in this class;
consultancy and information relating to the aforesaid
services, included in this class
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