09
Computer and video games software; interactive entertainment
software for playing computer games and video games;
downloadable publications in electronic form supplied
on-line from a database or from facilities provided on the
internet or other networks including websites, namely,
books, comics, magazines, newsletters, catalogues and
manuals in the field of computer games and video games;
electronic notice boards; mobile telephone fascias and
covers; pre-recorded films and programs prepared for
television in the field of computer games and video games
28
Apparatus for electronic games, namely, arcade-type
electronic video games, hand held units for playing
electronic games; board games; electronic game machines
adapted for use with an external display screen or monitor;
game equipment set sold as a unit comprised primarily of a
playing board and playing cards and also including rules of
play; electronic hand-held game units; stand-alone video
output game machines; playing cards; card games; three
dimensional puzzles; balloons; plush toys; soft action
figure, dolls and doll accessory toys; inflatable toys;
dolls; action figures; decorations for Christmas trees
41
Education and entertainment services, namely, organizing and
conducting conventions in the fields of entertainment,
interactive entertainment, games and computer games;
provision of information related to video games in the
nature of game player information, including information
regarding a player's identity and the player's preferences,
via customised web pages; arranging entertainment services
in the form of television programmes, radio, cable,
satellite and internet programmes about computer and video
games; information relating to entertainment or education,
namely, information about video games, provided on-line from
a computer database or the internet or by communications
satellite, microwave or other electronic, digital or
analogue media; publishing; organisation, production and
presentation of events for educational purposes, namely,
organizing and conducting computer game competitions,
exhibitions, shows, live performances, and education
conventions; arranging, organizing and conducting
conferences and seminars for educational purposes in the
field of video games; organisation, production and
presentation of competitions, contests, games, game shows,
quizzes, fun days, exhibitions, shows, roadshows, staged
events, live performances and participation events in the
field of computer games and video games; booking of tickets
for entertainment events in the field of video games
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