35
Audience measurement services in the media industry fields
of television, video, internet video, video-on-demand, video
and computer games, online games, film, movie, movie box
office, internet, broadband and mobile audio-video broadcast
and streamed entertainment content, and other media
consumption; market research and market intelligence
services; advertising and marketing services; business
intelligence services; providing market research, market
intelligence and business intelligence services in the
fields of media audience measurement and analytics and media
audience data; providing online computer databases featuring
business intelligence in the field of media audience
measurement and analytics and media audience data; providing
online searchable databases featuring marketing information
relating to media audience measurement and audience data,
and provision of marketing reports and tools for media
industries (terms considered too vague by the International
Bureau - rule 13.2.b) of the Common Regulations); providing
market reports, studies, data, statistics and analytics
related to media audience measurement and audience data;
media monitoring and analytics for television, video,
internet video, video-on-demand, video and computer games,
online games, film, movie, movie box office, internet,
broadband and mobile audio-video broadcast and streamed
entertainment content, and other media consumption;
marketing and business research, namely, media research
services for use in the advertising, marketing, and
communication industries; media industry research services
in the fields of television program ratings, statistics and
analytics, and new media product trends and developments
(terms considered too vague by the International Bureau -
rule 13.2.b) of the Common Regulations)
42
Providing online non-downloadable database management
software for information and data collection, measurement,
analytics and manipulation in the fields of market research,
market intelligence and business intelligence related to
media consumption, media audience demographics and
preferences, and media-related advertising, marketing,
promotion and sales; providing online non-download software
in the fields of television, video, video-on-demand, video
and computer games, online games, film, movie, movie box
office, and internet, broadband and mobile audio-video
broadcast and streamed entertainment content, and other
media consumption; providing online non-downloadable
software in the field of entertainment media inventory
tracking and revenue-sharing
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