03
Non-medicated cosmetics and toiletry preparations;
non-medicated dentifrices; perfumery products; essential
oils; facial make-up; eye make-up; foundation
04
Candles and wicks for lighting
09
Computer software; Downloadable digital files authenticated
by non-fungible tokens [NFTs]; downloadable computer
software authenticated by non-fungible tokens [NFTs];
electronic programs authenticated by non-fungible tokens
[NFTs]; downloadable software that can virtually display
goods, objects, art and collectibles; downloadable digital
media authenticated by non-fungible tokens [NFTs] or other
application tokens, and digital collectibles, digital goods,
virtual bags, virtual clothing, virtual goods, containing
digital art, and audio and video clips; downloadable virtual
goods, namely, digital art, virtual bags, virtual clothing
and digital collectibles; downloadable computer software and
electronic programs for the creation and provision of
blockchain-based non-fungible tokens (NFTs); downloadable
computer software and electronic programs for the
certification of blockchain-based non-fungible tokens
(NFTs); sunglasses; chains for sunglasses; cases for
glasses; covers for smartphones and tablet computers;
sleeves for laptops
12
Vehicles; Cycles; motor scooters; apparatus for locomotion
by land, by air or by water
14
Precious metals and their alloys; Jewelry, precious and
semi-precious stones; jewelry charms; horological and
chronometric instruments; rings (jewelry); key fobs; neck
chains; pins as jewelry
16
Paper and cardboard; Printed matter; photographs (printed);
stickers (stationery)
18
Leather and imitations of leather; Travel baggage; handbags,
pocket wallets, carrying cases; backpacks; umbrellas and
parasols; collars for animals; key cases; dog leashes;
sporting bags; cases for cosmetic products and make-up
20
Furniture, mirrors, picture frames; cushions; covers for
clothing (wardrobe)
21
Comb cases; Utensils and containers for household and
kitchen use, neither of precious metal, nor plated
therewith; glassware, porcelain and earthenware; drinking
bottles; lunch boxes
24
Bed linen; Bath towels
25
Clothing; Footwear; headwear; waist belts; scarves
26
Embroidery as well as ribbons and haberdashery bows; Charms,
other than for jewelry, key rings or key chains; ornamental
novelty pins, other than jewelry; hair clamps, bows for the
hair
27
Carpets, door mats, mats; Wall hangings, not of textile
materials; yoga mats
28
Games, toys; Gymnastic and sporting articles; plush toys;
exercise weights
35
Online retail services with downloadable software that can
virtually display goods for use online and in online worlds;
Provision of online marketplaces for buyers and sellers;
online retail services with computer software; online retail
services with downloadable digital files authenticated by
non-fungible tokens [NFTs]; online retail services with
computer software authenticated by non-fungible tokens
[NFTs]; online retail services with electronic programs
authenticated by non-fungible tokens [NFTs]; online retail
services with software that can virtually display goods;
online retail services with software that can virtually
display objects; online retail services with software that
can virtually display art; online retail services with
software that can virtually display collectibles; online
retail services with downloadable software and electronic
programs for the creation and provision of blockchain-based
non-fungible tokens (NFTs); online retail services for
downloadable software and electronic programs for the
certification of blockchain-based non-fungible tokens
(NFTs); retail services (also online) with handbags, clothes
and shoes; organization of events, exhibitions, professional
fairs and shows for commercial, promotional and advertising
purposes
40
Treatment of materials; Processing and recycling of waste
and trash; custom manufacturing of handbags, clothes and
shoes to the order and specification of a customer;
upcycling (waste recycling)
41
Entertainment; Cultural activities; organization of events,
exhibitions, trade fairs and shows for cultural and leisure
purposes; presentation of live and virtual entertainment
events; organization of fashion shows for entertainment
purposes; entertainment services, namely, providing retail
services involving virtual goods for use online, in the
Metaverse, or in other virtual worlds; entertainment
services, namely, providing virtual environments in which
users can interact through customizable avatars for
recreational, leisure or entertainment purposes
42
Scientific and technological services and research and
design relating thereto; Design and development of computer
hardware and software; creation and provision of
blockchain-based non-fungible tokens (NFTs)
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