KERING

WIPO WIPO 2022

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Die Internationale Marke KERING wurde als Bildmarke am 08.12.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Teile des menschlichen Körpers, Skelette, Schädel #Vögel, Fledermäuse #Briefe, die eine besondere Form des Schreibens darstellen #Herzen #Eulen #Vögel oder Fledermäuse stilisiert

Markendetails Letztes Update: 24. Juli 2023

Markenform Bildmarke
Aktenzeichen 1734481
Länder Australien Brasilien Kanada Europäische Gemeinschaft Großbritannien Israel Indien Japan Südkorea Mexiko Norwegen Singapur Türkei Schweiz Russland Ukraine
Basismarke FR Nr. 4910276, 03. November 2022
Anmeldedatum 08. Dezember 2022
Ablaufdatum 08. Dezember 2032

Markeninhaber

40 rue de Sèvres
F-75007 PARIS
FR

Markenvertreter

49 avenue des Champs-Elysées F-75008 PARIS FR

Waren und Dienstleistungen

09 Downloadable and recorded virtual products, namely, computer programs featuring clothing, shoes, belts (clothing), headgear, bags, sports bags, rucksacks, cases for computers and telephones made of leather or imitation leather, carrying cases for electronic products, wallets, handbags, clutch bags, coin purses, suitcases, document cases, hair accessories, spectacles, jewels, watches, chronometric instruments, household linen, art objects, tableware, mats, furniture, perfumes, room fragrances, cosmetics, make-up products, games and toys, for use in the metaverse and other online virtual environments; downloadable multimedia files featuring works of art, text, audio and video related to fashion authenticated by non-fungible tokens (NFTs); downloadable image files and video recordings featuring clothing, shoes, belts (clothing), headgear, bags, sports bags, rucksacks, cases for computers and telephones made of leather or imitation leather, carrying cases for electronic products, wallets, handbags, clutch bags, coin purses, suitcases, document cases, hair accessories, spectacles, jewels, watches, chronometric instruments, household linen, art objects, tableware, mats, furniture, perfumes, room fragrances, cosmetics, make-up products, games and toys, authenticated by non-fungible tokens (NFTs); downloadable augmented reality software for mobile apparatus for integrating electronic data with real world environments for the purpose of creating works of art, fashion design features and art facilities; downloadable software for generating cryptographic keys for receiving and spending cryptocurrencies; downloadable computer software for managing and verifying cryptocurrency transactions over a blockchain; downloadable and recorded computer game software; downloadable wallpapers for computers and telephones; software; digital collector software using blockchain-based software technology and smart contracts; downloadable digital media, namely, digital collectibles created using blockchain-based software technology; downloadable software for managing digital collectible services, a marketplace for transactions and a registry using blockchain-based software technology and smart contracts for white label non-fungible tokens representing digital collectibles; computer hardware and peripheral devices, namely, cryptocurrency hardware wallets; downloadable computer software for use as a cryptocurrency wallet; downloadable software for managing cryptocurrency transactions using blockchain technology; computer software for use as a cryptocurrency; shared register platform software; downloadable cryptographic keys for receiving and spending cryptocurrency; software for managing and validating cryptocurrency and non-fungible token (NFT) operations using blockchain-based smart contracts; software for authenticating parties in a financial transaction; firmware for identifying near field communication (NFC) tags; near field communication [NFC] technology enabled readers [data processing equipment]; software for verifying and authenticating origin for anti-counterfeiting purposes; frames for virtual glasses, glasses, sunglasses, tinted or anti-glare glasses, glasses cases and cases for contact lenses, for wear in virtual worlds and/or virtual environments
35 Online retail store services for virtual products, namely, clothing, clothing accessories, household accessories, shoes, belts (clothing), headgear, bags, sports bags, rucksacks, cases for computers and telephones made of leather or imitation leather, carrying cases for electronic products, wallets, handbags, clutch bags, coin purses, suitcases, document cases, hair accessories, spectacles, jewels, watches, chronometric instruments, household linen, art objects, tableware, mats, furniture, perfumes, room fragrances, cosmetics, make-up products, games and toys, for use in online virtual environments; online retail store services proposing virtual works of art featuring photos, drawings, graphic creations, paintings and sculptures for use in online virtual environments; providing an online marketplace for buyers and sellers of downloadable digital art and video images authenticated by non-fungible tokens (NFT); organization of online virtual fashion shows for commercial purposes; providing online sales areas for the purchase and sale of non-fungible tokens (NFTs), virtual works of art, crypto collectibles or other blockchain-based non-fungible objects of value; e-commerce commercial management services (including within the framework of auctions and auction sales) for downloadable digital files authenticated by non-fungible tokens (NFTs), virtual goods, particularly virtual works of art, cryptographic collectible objects or other blockchain-based non-fungible valuables
36 Financial services, namely, providing a virtual currency for use by members of an online community via a global computer network; electronic transfer of virtual currencies; financial exchange of virtual currency; financial crypto-asset exchange services, namely, cryptocurrency; electronic wallet payment services; issuing tokens of value [financial services relating to digital currencies]; issuing and redeeming tokens of value [financial services relating to digital currencies]; brokering intellectual property rights
41 Entertainment services, namely, online provision of clothing, clothing accessories, household accessories, shoes, belts (clothing), headgear, bags, sports bags, rucksacks, cases for computers and telephones made of leather or imitation leather, wallets, handbags, clutch bags, coin purses, suitcases, document cases, hair accessories, spectacles, jewels, watches, chronometric instruments, household linen, art objects, tableware, mats, furniture, perfumes, room fragrances, cosmetics, make-up products, games and toys, all virtual and non-downloadable, for use in virtual environments created for entertainment purposes; organizing online virtual fashion shows for entertainment purposes; producing educational and entertainment content for use in virtual, augmented and mixed reality contexts; cultural, educational or entertainment services provided by art galleries, including virtual; interactive computer game services; organization of art exhibitions for cultural or educational purposes; online gaming services in which players can win non-fungible tokens, digital tokens or application tokens; entertainment services, namely, online game services in which players can win non-fungible digital tokens or application tokens for exchange, trading, sale or purchase in an online marketplace; entertainment and education services using blockchain, shared registers, digital currency, virtual currency, digital assets and blockchain, digitized assets, digital tokens, crypto tokens, non-fungible tokens and utility tokens
42 Authentication, computer security services in the nature of providing digital certificates; computerised user authentication services for e-commerce transactions; providing technology information in the field of fashion and technological clothing products; providing online non-downloadable electronic publications via an interactive website featuring technology enabling users to remotely upload, download, share and sell; providing user authentication services using blockchain-based software technology for cryptocurrency transactions; design services, namely, graphic design, custom design of animated and other creatures, design services relating to computer aided design; producing works to be included in animated film content; designing exhibitions, fairs, artistic installations, shows and elements thereof; design and production of artworks, 3D models and computer-generated images for use in virtual, augmented and mixed reality contexts; Platform as a Service (PaaS) featuring computer software platforms for creating, promoting, selling and exchanging non-fungible tokens (NFTs); designing downloadable digital files authenticated by non-fungible tokens (NFTs), developing downloadable digital files authenticated by non-fungible tokens (NFTs); software development; fashion design services; design of fashion accessories; consultant services in the field of fashion design; providing information on fashion design services; designing virtual fashion; providing temporary use of online non-downloadable simulation software for the exchange of non-fungible tokens used with blockchain technology; providing temporary use of online non-downloadable simulation software for the exchange of non-fungible tokens used with blockchain technology to represent a collectible object; designing customized online web pages featuring user-defined information, including search engines and online web links to other websites in the field of art, collectibles and non-fungible tokens
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
13. Juli 2023 2023/29 Gaz EM Ablehnung
24. Juni 2023 2023/27 Gaz GB Ablehnung
24. Juni 2023 2023/26 Gaz AU Ablehnung
08. Dezember 2022 2023/21 Gaz FR Eintragung

ID: 141734481