09
Wireless headset audio transmitters and receivers; headsets,
namely, with microphone and speaker for playing video games;
intercommunication apparatus between headset to headset
and/or between headset to computer; downloadable digital
media, namely, digital collectibles created with
blockchain-based software technology and smart contracts;
downloadable computer software for use in the safeguarding
of digital files, including audio, video, text, binary,
still images, graphics and multimedia files; downloadable
computer software for social networking, sending messages,
text, photos, graphics, audio and video files to other
users; downloadable computer software application for social
networking, sending messages, text, photos, graphics, audio
and video files to other users; recorded computer software
application for social networking, sending messages, text,
photos, graphics, audio and video files to other users;
downloadable computer software for engaging in text, audio
and video chats with other users; mobile apps; downloadable
computer game software for use on mobile and cellular phones
and devices
25
Headwear; caps, namely, baseball caps, bucket hats, hard
hats, visor hats, cloche hats, skull caps, beanie hats;
headbands; shirts; sport singlets; sportswear incorporating
digital sensors; sweatshirts; polo shirts; pullovers;
tee-shirts
38
Communication services, namely, electronic transmission of
data, graphics, photos, text messages, video and audio data
by telecommunications networks, wireless communication
networks, the Internet, information services networks and
data networks; providing online chat rooms for transmission
of audio, video and text messages among computer and
electronic game users; telecommunication service provider
services; internet communications and digital communications
services; broadcast, transmission, and receipt of
interactive and noninteractive audio, video and digital
signals; teleconferencing services; internet conferencing
services
41
Organization of electronics sport competition; e-sports
services, namely, live online audio communication services;
entertainment services, namely, online live performances by
a musical player or gamer; entertainment services, providing
not downloadable playback of music, videos and video games
via global communication networks; online game services in
the nature of electronic sports games played in teams;
computer game subscriptions in the nature of subscribing for
having various audio communication speed; organizing
community cultural events; organizing community sporting
events
42
Design and development of computer software for audio, video
and text transmission; software as a service, namely,
providing tool for communication over wireless and internet
network; software as a service, namely, online tool to
generate digital audio and video Non-Fungible Tokens (NFT's)
and digital collectables
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