09
Downloadable virtual goods namely computer programs that
demonstrate the following goods: cosmetics, perfumes,
spectacles, glasses, sunglasses, helmets for athletes,
spectacles for athletes, art and toys and sports equipment,
all the aforesaid goods for use online and in virtual
environments; downloadable software for providing access to
an online virtual environment; sound and music recordings;
downloadable digital music
35
Retailing relating to the followings goods: virtual goods,
namely machines for metallurgy, purposes, perfumery, shoes,
clothing, headgear, eyewear, sunglasses, sports helmets,
sport goggles, bags, athletic bags, rucksacks, sport
equipment, art, playthings, handbags and pocket wallets, the
aforesaid goods for use online; online retailing and online
retailing in relation to the following goods: virtual goods,
namely machines for metallurgy, cosmetics, perfumery, shoes,
clothing, headgear, eyewear, sunglasses, sports helmets,
sport goggles, bags, sports bags, rucksacks, sport
equipment, art, playthings, handbags and wallets
41
Entertainment services, namely online providing of
non-downloadable virtual goods in relation to the following
goods: cosmetics, perfumes, pocket watches and wristwatches,
lenses for the eye, sunglasses, helmets for sports,
spectacles for playing sports, sports equipment, art and
toys, the aforesaid goods intended for use in online virtual
environments; entertainment, namely providing of online
video games; providing online music, not downloadable;
production of music; providing of virtual reality game
services via an interactive website
42
Providing of non-downloadable computer programs for the
creation, production and modification of animated and
non-animated digital patterns and figures, avatars, digital
overlays and skins for access and use in online environments
and in virtual online environments; electronic storage of
digital music; providing of online non-downloadable computer
application programs for virtual gaming services; providing
online non-downloadable software for games for entertainment
purposes; providing of virtual computer environments into
which users can be integrated for recreation purposes, for
leisure purposes or for entertainment purposes
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