01
Chemicals used in industry, science and photography, as well
as in agriculture, horticulture and forestry; Fire
extinguishing and prevention compositions; Putties and other
paste fillers; Compost, manures, fertilizers; Biological
preparations for use in industry and science
09
Recorded and downloadable media; Computer software; Blank
digital and analogue recording and storage media; Media
content; Software, in particular games software, software
programs for video games; Application software; Interactive
game software; Software for blockchain applications and
metaverse applications [Web3]; Mobile apps; Computer
programs for interactive television, for interactive games
and interactive competitions; Software for entertainment;
Virtual reality, augmented reality and mixed reality
software; Downloadable and recorded software for multi-user
access to an online virtual environment; Downloadable
computer games; Computer software for creating, editing and
participating in virtual environments; Software for use in
the development of video games, film productions, television
productions, video productions and 3D animations,
simulations and visualizations; Software development tools
for creating computer-generated images and graphics for
multimedia content; System and system support software, and
firmware; Utility, security and cryptography software;
Downloadable information relating to games and gaming;
Downloadable video, audio and image files; Electronic
publications, downloadable; Downloadable digital media and
recorded media; Downloadable and recorded virtual goods,
including computer programs with avatars, clothing, pets,
vehicles, tools, sports equipment, toys and offerings for
use online, in online virtual worlds and virtual
environments created for entertainment purposes; Holograms;
Recorded content including recorded data relating to virtual
reality (VR), augmented reality (AR) and mixed reality,
electronic databases, and recorded media; Downloadable
digital artwork and images [data and image files]; Digital
trading cards; Downloadable comics; Podcasts; Talking books;
Animated cartoons; Downloadable music files; Downloadable
computer software for creating, managing, storing,
accessing, sending, receiving, exchanging, validating and
selling digital assets, digital collectibles, digital
tokens, non-fungible tokens [NFTs], virtual goods,
cryptocurrencies and virtual currencies; Recorded and
downloadable digital assets, namely digital tokens,
cryptocurrency tokens, non-fungible tokens [NFTs]
authenticated downloadable digital data files,
cryptocurrency e-wallets and digital collectibles
[downloadable digital data files], digital artistic and
creative works [downloadable digital data files], digital
content [downloadable digital data files]; Computer software
for managing and validating cryptocurrency and non-fungible
tokens [NFTs] transactions using blockchain-based smart
contracts; Apparatus for recording, transmission or
reproduction of sound, images or data; Information
technology, audio-visual, multimedia and photographic
devices, including audiovisual headsets for playing video
games, virtual reality headsets, virtual reality glasses,
virtual reality [VR] motion simulators; Scientific,
research, navigational, surveying, photographic,
cinematographic, audiovisual, optical, weighing, measuring,
signaling, detection, testing, inspecting, rescue and
teaching apparatus and instruments; Apparatus and
instruments for conducting, switching, transforming,
storing, regulating or controlling the distribution or the
use of electricity; Computers and computer peripherals;
Computer peripheral devices; Diving suits, divers’ masks;
Ear plugs for divers; Nose clips for divers and swimmers;
Gloves for divers; Breathing apparatus for underwater
swimming; Fire extinguishers
35
Advertising, marketing and sales promotion services,
including event marketing, in particular on the web3 and in
virtual world [Metaverse]; Operation, organisation and
administration of businesses for others; Auctioneering
services, including auctions of non-fungible tokens [NFTs];
Retail services, including via the internet and on the web3
of information technology and audio-visual, multimedia and
photographic devices, magnets, optical devices, jewellery,
time instruments, key rings and key chains, and charms
therefor, decorative and printed matter, stationery and
teaching materials, office requisites, writing instruments,
paper and cardboard, posters, paper cards, umbrellas and
parasols, luggage, bags, wallets and other carrying
containers, utensils and containers for household or kitchen
use, cookware and tableware, glasses, drinking vessels,
barware, glassware, porcelain and earthenware, vases,
cosmetics, hygiene and beauty care utensils, furniture and
furnishings, utensils for household purposes, textile
articles, lace trimmings, beverages, alcoholic beverages,
foodstuffs, clothing, footwear, headgear, sporting articles
and equipment, novelty toys for partys and festive
decorations, toys, games and playthings, interactive gaming
chairs, electric and electronic games and accessories,
Joysticks, game consoles, online games, computer peripherals
devices, computers and computer hardware, software, video,
audio and image files, audio-visual headsets for playing
video games, virtual reality headsets, virtual reality
glasses; Retail services, including via the internet and on
the web3, of digital assets, digital collectibles,
blockchain token, digital tokens, non-fungible tokens
[NFTs], digital goods, including digital media, digital
files, media content, recorded content, artistic and
creative works, including virtual works, virtual
collectibles, and virtual goods and merchandise, in
particular avatars, clothing, pets, vehicles, tools, sports
equipment, toys, accessories, access keys and weapons for
use in online virtual worlds; Retail services, including via
the internet and on the web3, of digital art and creative
works in the field of sport and esport; Providing an online
marketplace for buyers and sellers of digital assets,
digital collectibles, blockchain token, digital tokens,
non-fungible tokens [NFTs], digital goods, including digital
media, digital files, media content, recorded content,
artistic and creative works, including virtual works,
virtual collectibles, and virtual goods and merchandise, in
particular avatars, clothing, pets, vehicles, tools, sports
equipment, toys, accessories, access keys and weapons for
use in online virtual worlds; Providing digital collector
services, namely providing an online marketplace for
transactions and registration services using
blockchain-based software technology and smart contracts for
digital collectibles
41
Teaching; Instruction; Training; Entertainment services;
Cultural activities; Sporting activities; Publishing,
reporting and writing of texts; Ticket reservation and
booking services for education, entertainment and sports
activities and events; Interactive entertainment services;
Providing of interactive online multi-player computer games
via the internet and electronic communications networks;
Organization, arranging and conducting of games and
competitions, including via the internet; Providing online
electronic publications, not downloadable; Publication of
printed matter in electronic form, including via the
internet; Arranging and conducting competitions for video
gamers and computer game players; Audio, video and
multimedia production and photography; Publishing of data,
information, images, texts, news as a publishing service;
News programming services for transmission via the internet;
Entertainment services, namely providing on-line,
non-downloadable virtual goods and media for use in virtual
environments; Entertainment services provided by virtual
environments in which users can interact for recreational or
entertainment purposes; Organising, arranging and conducting
of entertainment, sporting, arts and cultural events;
Production of virtual reality films; Digital video, audio
and multimedia entertainment publishing services;
Organization of exhibitions of digital art and creative
works in the field of sport; all aforesaid services in
particular also in virtual worlds, web3 / metaverse as well
as for virtual worlds, web3 / metaverse
42
Design and development of computer hardware and software;
Design services; IT consultancy, advisory and information
services; Software development, programming and
implementation; Hosting services, software as a service
[SaaS], and rental of software; IT security services in the
nature of protection and recovery of computer data;
Providing search engines for the internet; IT services,
namely hosting an online virtual multimedia environment and
other digital content; Design and development of computer
game software, multimedia and virtualization software,
virtual reality [VR], augmented reality [AR] and mixed
reality software; Development and design services for
computer games software; Development, programming and design
services for NFTs, virtual goods and digital token;
Providing temporary use of online non-downloadable software
development tools; Development and design services in
connection with augmented and virtual reality software as
well as mixed reality software; Creation of programmes
[software] for data processing, namely, content creation for
virtual worlds and three-dimensional platforms; Graphic
design, including graphic arts design; IT services, namely,
hosting of websites for online discussions and blogs,
sharing online content, new pre-recorded media and online
web links to other websites; Website design; Website design
consultancy; Development, programming, implementation and
provision of non-downloadable computer software for use in
the creation and publication of on-line journals and blogs
for temporary use; providing online non-downloadable
software for use in digital asset management; Scientific and
technological services and research, and design services
relating thereto; Testing, authentication and quality
control; Electronic storage of information and data,
including digital media, digital files, media content,
creative works, virtual collectible goods, recordings of
sports and esports competitions and clips from video games;
Development, updating and provision of online
non-downloadable, temporarily usable computer software for
use in electronically trading, storing, sending, receiving,
accepting and transmitting digital assets including
blockchain tokens, digital tokens, non-fungible tokens
[NFTs], digital media, digital files, media content,
creative works, virtual collectible goods, recordings of
sports and esports competitions and clips from video games;
Provision of non-downloadable files and computer programs,
including virtual goods created with blockchain-based
software technology and smart contracts, Blockchain as a
Service [BaaS]; Data storage and certification of data via
blockchain; Provision of information and advice relating to
the aforesaid services, included in this class
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