09
Interactive entertainment software; interactive educational
software; interactive software for circulating multimedia
content; downloadable computer software; downloadable
interactive audio and video files and recordings;
downloadable applications for transmitting, receiving,
providing, publishing, extracting, encoding, decoding,
reading, storing and organizing audiovisual, video-graphic,
written data; computer software for gathering, processing,
monitoring, analyzing, managing information concerning
virtual worlds and audio visual content usage, performance,
generation and creation of interactive multimedia content
and training simulators; downloadable virtual goods,
augmented reality software and hardware, extended reality
software and hardware, virtual reality software and
hardware, downloadable digital files authenticated by
non-fungible tokens [NFTs], downloadable digital content;
virtual reality, virtual moments, and augmented reality
content; simulators for use as teaching aids
41
Entertainment in the nature of providing interactive
simulators and training simulators services; entertainment
services in the nature of organizing, and arranging virtual
performances, social entertainment events, live performances
and participation events; entertainment services, namely,
arranging and conducting interactive peer to peer
entertainment events via global computer network; production
of podcasts and webcasts featuring users, consumers,
participants, artists and thought leaders; information and
advisory services relating to any of the aforesaid services;
advisory and consultancy services in connection with the
foregoing
42
Software as a service and platform as a service for hosting
online multimedia virtual environment in which users can
generate content and interact for recreational, leisure,
educational, and entertainment purposes; hosting platforms
on the Internet for hosting of virtual performances and
social entertainment events; software as a service and
platform as a service enabling entertainment services,
namely, providing virtual environments in which users can
interact for recreational, leisure, entertainment or
educational purposes and circulate and distribute
interactive content; software as a service and platform as a
service enabling organization, production, arranging,
conducting and presentation of events and social
entertainment events for educational, cultural and
entertainment purposes; software as a service and platform
as a service enabling entertainment services, namely,
providing virtual environments in which users can interact
for recreational, leisure, entertainment or educational
purposes and circulate and distribute interactive content;
software as a service and platform as a service enabling
organization, production, arranging, conducting and
presentation of events and social entertainment events for
educational, cultural and entertainment purposes