09
Computer programs that can virtually represent clothing,
shoes, headgear, watches, jewelry, glasses, fashion
accessories, bags, coin purses, card cases and luggage;
digital media, namely, digital collectibles, digital tokens,
non-fungible tokens (NFTs) and art in digital form;
downloadable computer software for exchanging, generating
and storing virtual currency and non-fungible tokens (NFTs)
for use in the metaverse and other virtual worlds; computer
software for issuing electronic coupons and certificates
35
Retail services in relation to software that can virtually
replicate clothing, shoes, headgear, watches, jewellery,
glasses, fashion accessories, bags, purses, card cases and
luggage for use online and in online virtual worlds;
organizing and conducting online virtual auctions in the
metaverse or other virtual worlds; marketing activities by
positioning goods in online games or virtual environments;
organizing and presenting virtual fashion shows for
advertising or promotional purposes; providing an online
marketplace for buyers and sellers of blockchain-based
cryptocurrencies and non-fungible assets (NFTs); online
retail of software comprising virtual stores featuring goods
and services
41
Entertainment services, by means of virtual objects, digital
objects and non-fungible tokens (NFTs), namely, clothing,
shoes, headgear, watches, jewelry, glasses, fashion
accessories, bags, coin purses, card cases and luggage;
organizing, producing and presenting events for educational,
cultural or entertainment purposes in a virtual environment;
organizing and conducting virtual exhibitions and virtual
fashion shows, for entertainment purposes; virtual reality
game services provided online
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