MCF C EL CLASICO FCB

WIPO WIPO 2022

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Die Internationale Marke MCF C EL CLASICO FCB wurde als Bildmarke am 10.08.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Sportartikel, Karussells #Schilde #Kronen, Diademe #Briefe, die eine besondere Form des Schreibens darstellen #Farben #Fußbälle und andere Bälle, Federbälle #Schilder mit anderen figurativen Elementen oder Inschriften #Eine Krone #Kronen mit einem Kreuz bekrönt #Monogramme, die aus verschlungenen, überlappenden oder anderweitig kombinierten Buchstaben bestehen #Fünf Farben und mehr

Markendetails Letztes Update: 26. Mai 2023

Markenform Bildmarke
Aktenzeichen 1699811
Länder Brasilien Europäische Gemeinschaft Indonesien Israel Indien Japan Südkorea Mexiko Singapur
Basismarke ES Nr. 4170895, 19. Mai 2022
Anmeldedatum 10. August 2022
Ablaufdatum 10. August 2032

Markeninhaber

C/ Concha Espina, 1
E-28036 MADRID
ES
C/ Aristides Maillol s/n
E-08028 BARCELONA
ES

Markenvertreter

C/ Castelló, 20 - 4° D E-28001 Madrid ES

Waren und Dienstleistungen

09 Video game cartridges; video game controllers; interactive video game remote control units; interactive hand held remote controls for playing electronic games; software for video games; video game accessories; covers and cases for mobile telephones; video game programs for personal use; virtual reality hardware; virtual reality glasses; virtual reality headsets; mobile telephones; mobile telephone screen protectors; chargers, including mobile telephone and battery chargers; telephone rings; holders and mounts for telephone rings; cables (electric); downloadable ringtones for mobile telephones; cases for mobile telephones; covers for mobile telephones; protective films adapted for mobile telephone screens; parts, fittings and accessories for all the aforesaid goods; software platforms for social networks; software applications for social networking via the Internet; downloadable software; e-commerce and e-payment software; computer e-commerce software enabling users to carry out electronic commercial transactions via a computer network; software applications for mobile telephones; downloadable software enabling individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes; downloadable virtual reality software; downloadable augmented reality software; virtual reality game programs (software); virtual reality software for simulations; augmented reality game software; augmented reality software for simulation; interactive entertainment software; downloadable interactive entertainment software for video games; virtual reality models; augmented reality software for use on mobile devices for integrating electronic data in real world environments; virtual reality software for education; virtual reality game programs (software); game software; entertainment software; simulation software [entertainment]; game software; computer software for communications; communication software for connecting computer network users; software for creating and managing social network profiles and user accounts; software for creating, managing and accessing groups within virtual communities; interactive software; interactive software based on artificial intelligence; software for integration of artificial intelligence and machine learning in the field of big data; software relating to artificial intelligence and learning machines; virtual and augmented reality software; virtual reality software; virtual reality software for telecommunications; utility, security and cryptography software; application software for the Web and servers; content management software; instrumentation simulators; downloadable software for use as an electronic wallet; downloadable software for managing cryptocurrency transactions using blockchain technology, none of the foregoing relating to banking, insurance or financial matters
25 Clothing, footwear and headwear; sportswear; clothing for gymnastics; headbands [clothing]; bath robes; bathing suits; bathing caps; underwear; sports footwear; studs for football boots; caps [headwear]; caps; gloves [clothing]; raincoats; stockings; socks; Ascots; scarves
41 Education; training; entertainment services; sporting and cultural activities; photographic services; video editing services for events; services for special effects animation for film and video; photographic editing; production of animated films; production of sound and video recordings; production of video tapes; training video production; audio, video and photography production; audio and video editing services; services for the production of entertainment in the form of video; video production services; publishing, editing of reports and writing of texts; Education, entertainment and sporting activities; entertainment agency services; cultural activities; sports training with a coach; sporting activities; sports education; sports services; electronic publishing; publication services (including electronic publishing services); multimedia publishing; publication of web magazines; publication service for printed matter and publications; virtual reality amusement arcade services; virtual reality game services provided online from a computer network; online interactive entertainment; entertainment services, namely, providing virtual reality games, interactive entertainment, and virtual reality content and experiences; interactive entertainment services; entertainment services, namely, providing online virtual reality environments; organization and conducting of educational conferences; organization of conferences, exhibitions and competitions; organization and conducting of competitions and entertainment events; educational services; organization and conducting of conferences and seminars; publication services; supply of electronic publications online, which are not downloadable; providing consultable publications from a global computer network or the Internet; organization of exhibitions and events for cultural or educational purposes; gambling or betting services; educational and instructional services; video game services; providing video games online; ticket reservation services for activities and events for education, entertainment and sports; providing non-downloadable virtual products, specifically, dresses, footwear and headwear
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
15. Mai 2023 2023/21 Gaz EM Ablehnung
23. April 2023 2023/18 Gaz IL Ablehnung
09. Januar 2023 2023/2 Gaz IN Ablehnung
10. August 2022 2022/47 Gaz ES Eintragung

ID: 141699811