09
Software for use in creating and designing virtual reality
and augmented reality software; computer software,
downloadable computer software and mobile application
software for facilitating interaction and communication
between humans and digital platforms, namely, bots, virtual
agents and virtual assistants; downloadable computer
application software for mobile phones, smartphones,
computers, tablets, smart glasses, digital video eyewear,
wearable digital electronic devices, namely, glasses,
goggles, and headsets, head mounted displays, near eye
display systems, communications networks, cloud computing
services, and computer systems for communicating between the
devices, networks and services; downloadable computer
application software for smart glasses, near eye display
systems, and head mounted displays for displaying icons and
determining and responding to user selection of icons;
augmented reality software; augmented reality software for
interactive entertainment; augmented reality software for
navigating an augmented reality environment; augmented
reality software for playing sport games; augmented reality
software for users to experience augmented reality
visualization, manipulation and immersion; computer
application software for smartphones and mobile devices in
the fields of fitness and sport exercise featuring personal
training services, coaching, workouts and fitness
assessments; computer software and computer application
software for mobile phones and personal digital devices that
provides a fitness assessment and fitness score by comparing
previous athletic performances and fitness levels with
future athletic performances and fitness levels, and
provides advice and customized workouts for improving in
specific areas of a particular sport or fitness activity;
computer software and computer application software for
mobile phones and personal digital devices that monitor,
track, and compare sport activity and fitness level;
computer software and computer application software for
mobile phones and personal digital devices regarding
athletic skill and sport training activity; computer
software and computer application software for mobile phones
and personal digital devices for monitoring, uploading, and
downloading data regarding sport activity, fitness training,
and fitness level to the internet and other computer and
electronic communication networks; computer software for
creating, authoring, distributing, downloading,
transmitting, receiving, playing, editing, extracting,
encoding, decoding, displaying, storing and organizing text,
data, graphics, images, audio, video, and multimedia content
and electronic publications; computer software for fitness,
fitness assessments, and sport activities; computer software
for managing information regarding fitness and sport
program; mixed reality software for interactive
entertainment; mixed reality software for navigating a mixed
reality environment; mixed reality software for object
tracking, motion control and content visualization;
augmented reality sport game software; augmented reality
sport game computer hardware; downloadable software for
enabling electronic devices to share data and communicate
with each other; downloadable software to allow users to
perform e-commerce transactions via the internet and
communications networks; downloadable computer software that
enables online users to make payments and transfer funds;
downloadable software for accessing social platforms where
interation between fans and sport team is allowed;
downloadable software for searching, displaying, reading,
and recommending sports events and information; downloadable
software in the field of blockchain; downloadable software
for use with digital currency, crypto currency and virtual
currency; digital currency wallet and storage services
software; downloadable computer software for use as a
cryptocurrency, digital tokens, crypto tokens wallet;
downloadable software for exchanging digital and blockchain
assets, digitized assets, digital tokens, crypto tokens and
utility tokens; security tokens; downloadable software for
use as a security token; virtual reality software for users
to experience virtual reality visualization, manipulation
and immersion; virtual, augmented, and mixed reality
software for use in enabling computers, video game consoles,
handheld video game consoles, tablet computers, mobile
devices, and mobile telephones to provide virtual,
augmented, and mixed reality experiences; downloadable
virtual reality software for playing computer sport games;
recorded virtual reality software for playing computer sport
games; downloadable virtual reality game software;
downloadable virtual goods, namely, computer programs
featuring articles of clothing, sport player characters,
sport apparel and sport equipment for use in online virtual
worlds; downloadable multimedia file containing artwork,
text, audio, images and video relating to sport players,
equipment and games authenticated by non-fungible tokens
(nfts); computer software and computer application software
for mobile phones and personal digital devices to coin and
release authenticated virtual goods, namely articles of
clothing, sport player characters, sport apparel and sport
equipment embedded in multimedia files; security tokens
being encryption devices; electronic security token in the
nature of a fob-like device used by an authorized user of a
computer system to facilitate authentication; computer
hardware; computer peripheral devices; wireless computer
peripherals; wearable activity trackers; wearable digital
electronic devices, namely, glasses, goggles, and headsets;
virtual reality headsets; virtual reality headsets adapted
for use in playing video games; augmented reality headsets;
virtual reality glasses; augmented reality glasses; wearable
electronic devices, namely, watches, bracelets, and
wristbands that are comprised of software that communicates
data to personal digital assistants, smart phones, and
personal computers through internet websites and other
computer and electronic communication networks; rechargeable
external battery packs for use with mobile electronic
devices; power charging and power management devices for
mobile electronic devices; protective covers and cases for
mobile electronic devices; holders, armbands, clips and
carrying cases specially adapted for mobile electronic
devices; sim cards
35
On-line retail store services featuring physical and virtual
merchandise for use by members of an online community in
connection with a designated website featuring fictional
characters; provision of an online marketplace for buyers
and sellers of downloadable digital art images and digital
sporting images authenticated by non-fungible tokens (nfts);
retail store services featuring virtual goods, namely,
clothing, sport player characters, sport apparel and
equipment for use in online virtual worlds; conducting
virtual trade show exhibitions online in the field of sport
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