35
Provision of an online marketplace for others to buy, sell,
trade, earn, and win goods and services; online retail store
services featuring digital content, digital tokens,
non-fungible token software, computer software programs,
computer games, and computer game software; online retail
store services featuring digital tokens and non-fungible
tokens for use as in-game assets
41
Entertainment services, namely, providing temporary use of
non-downloadable interactive games; interactive
entertainment services, namely, providing temporary use of
non-downloadable interactive games; entertainment services,
namely, providing online interactive, computer, video and
electronic games; online non-downloadable computer games
provided via the internet or other communications networks;
entertainment services in the nature of social gaming,
namely, online multiplayer games; providing online
information in the field of video and computer games
42
Software as a service (SaaS) services featuring software for
generating, transferring, distributing, buying, selling,
trading, earning, and winning non-fungible tokens; software
as a service (SaaS) services featuring software for
generating, transferring, distributing, buying, selling,
trading, earning, and winning non-fungible tokens for use as
in-game assets; platform as a service (PaaS) featuring
computer software platforms for generating, transferring,
distributing, buying, selling, trading, earning, and winning
of digital assets in any computer software platform;
providing temporary use of non-downloadable software for
digital token and blockchain token generation, trading,
transferring, distribution and transaction processing;
providing temporary use of non-downloadable software
enabling and facilitating financial transaction, and the
payment and exchange of currency, including virtual
currency, digital currency, cryptocurrency, digital tokens
and blockchain tokens; application service provider
featuring software to allow users to perform electronic
business transactions via a global computer network;
providing temporary use of on-line non-downloadable software
for enabling users to electronically create, exchange,
store, send, receive, accept and transmit digital,
cryptographic, non-fungible tokens based on the block chain
technology; software as a service (SaaS) services featuring
software for sending electronic message alerts, for
transmitting orders and sending and receiving electronic
messages, and to allow users to perform electronic business
transactions via a global computer network; software as a
service (SaaS) featuring software that enables users to
share or to sell and transfer digital tokens, digital
assets, and digital currency to other users in exchange for
digital tokens, digital assets, and digital currency;
providing on-line non-downloadable computer programs and
computer software for electronic transfer of digital tokens;
providing on-line non-downloadable computer software for
enabling users to electronically create, exchange, store,
send, receive, accept, and transmit digital tokens based on
the blockchain technology; providing on-line
non-downloadable computer software for enabling users to
exchange digital tokens for data; providing online
non-downloadable computer software for creating digital
tokens using blockchain technology to facilitate the
transfer of data between users; platform as a service (PaaS)
featuring computer software platforms using blockchain and
distributed ledger technology for authenticating and
processing digital tokens, non-fungible tokens used with
blockchain technology, non-fungible tokens used with
blockchain technology to represent collectible items;
providing temporary use of non-downloadable computer
software for browsing and accessing digital content,
computer software programs, computer games, and computer
game software; providing temporary use of non-downloadable
computer software for, browsing, accessing, browsing,
accessing, transmitting, displaying, and playing of digital
content, computer software programs, computer games, and
computer game software; software as a service featuring
software for browsing, accessing, browsing, accessing,
transmitting, displaying, and playing online electronic
games and computer games; software as a service, namely,
hosting software for use by others for use as a game-based
platform; providing temporary use of non-downloadable
computer software to enable users to program, organize and
access third-party computer software programs; computer
services, namely, creating on-line virtual communities for
registered users to organize groups and events, participate
in discussions, and engage in social and community
networking; hosting a website featuring technology that
enables online users to create personal profiles featuring
social networking information and to transfer and share such
information among multiple websites; platform as a service
(PaaS) featuring computer software platforms for creating an
online community for registered users to engage in social
networking; hosting a website featuring technology that
enables online users to create personal profiles featuring
social networking information
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