09
Software; downloadable software for recording, transmitting,
receiving, storing, managing, analyzing, evaluating,
organizing, modifying, editing, collecting and sharing data,
information and digital media; software using artificial
intelligence; downloadable computer software development
tools for use in the field of artificial intelligence;
downloadable computer game software; software for providing
interactive training solutions; downloadable training
simulation software; software for tracking, measuring and
analyzing performance and data; software for operating
artificial intelligence; downloadable computer software
platforms for operating artificial intelligence;
downloadable software and firmware for developing artificial
intelligence applications; downloadable application
programming interface (api) software for use in building
artificial intelligence software applications; software for
use in operating artificial intelligence platforms;
downloadable software for video game analytics; downloadable
software for analytics in the field of esports; downloadable
software, namely, downloadable knowledge-based artificial
intelligence software platforms and downloadable data
analytics software platforms; downloadable software for
assisting in cognitive assessments, physical rehabilitation,
physical therapy and sports medicine; downloadable
communications software for connecting users; downloadable
software in the field of gaming for gamers, and e-athletes
to assess their strengths and skills, and build and improve
game skills and performance; software for use wireless
digital content delivery and transmission; software for
sending and receiving electronic messages, graphics, images,
audio and audio visual content via global communication
networks; computer programs for connecting gamers and
coaches, and communication between gamers and coaches;
software for connecting users to communicate over an
internet-based social networking among computer gamers;
software in the field of social networking for computer
gamers, namely, software for searching, selecting, matching
and communicating with other games and coaches, and
exchanging messages with other gamers and coaches; software
for use as an application programming interface for social
networking of computer gamers; downloadable communication
software for social networking for computer gamers;
downloadable software for engaging in social networking and
interacting with online communities; downloadable software
for sending and receiving electronic messages, alerts,
notifications and reminders; downloadable software, namely,
an application providing social networking functionalities;
downloadable software in the nature of a mobile application
for social networking; downloadable software for connecting
users with gamers and coaches, and communicating and finding
gamers and coaches; audio and visual headsets for use in
playing video games
28
Video game consoles; electronic games other than those
adopted for use with television receivers only; gaming
consoles and controllers for playing computer games; video
game interactive remote control units; gaming devices,
namely, gaming machines for playing computer games and video
games; electronic games apparatus; video game interactive
handheld remote controls for playing electronic games; games
and playthings; gaming headsets specially adapted for use in
playing video games
38
Telecommunication services; electronic message transmission
and sending; message sending via a website; electronic
messaging; providing online chat rooms and providing online
forums via a computer and communication network; electronic
transmission and streaming of content for others via a
global computer network; providing online forums for
communication on topics of general interest and gaming;
providing online forums for transmission of messages among
computer users for the purpose of connecting players, teams
and coaches; providing online chat rooms, e-mail and instant
messaging services, and electronic bulletin boards for
transmission of messages among users in the field of general
interest; providing access to computer databases in the
fields of social networking social introduction; providing
an online community forum for users to share and stream
information, audio, video, real-time news, entertainment
content, or information, to form virtual communities, and to
engage in social networking; chatroom services for social
networking; providing online chat rooms for social
networking
41
Education services; training services; providing training
services of the field of gaming; providing online
non-downloadable games; providing online computer games;
provision of information relating to electronic computer
games provided via the internet; organization, arranging and
conducting training in the field of gaming and performance
analytics; coaching services in the field of gaming;
information in the fields of entertainment and social events
and community sporting events for the purpose of
entertainment and gaming, provided online from a computer
database or a global communication network; entertainment
services, namely, facilitating interactive and multiplayer
and single player game services for games played via
computer and communication networks; providing information
about online computer games and video games via computer and
communication networks; providing information in the field
of personal development training, gaming, and coaching;
providing education and entertainment information for
matching, connecting and finding gamers and coaches, via an
on-line computer databases and on-line searchable databases
42
Software as a service (saas) services; providing temporary
use of non-downloadable software; platform as a service
(paas) services; computer programming in the field of
artificial intelligence; software development in the field
of artificial intelligence; software design the field of
artificial intelligence; providing online non-downloadable
software for operating artificial intelligence; providing
online non-downloadable software using artificial
intelligence; providing temporary use of non-downloadable
software for recording, transmitting, storing, receiving,
managing, analyzing, evaluating, organizing, modifying,
editing, collecting and sharing data and information;
providing online non-downloadable software for analytics in
the field of esports; providing online non-downloadable
computer software platforms for analytics in the field of
esports; providing non-downloadable software for video game
analytics; computer programming of computer and video games;
providing non-downloadable software for use in the field of
gaming; cloud computing services featuring online
non-downloadable software for use with operating artificial
intelligence; software as a service (saas) services
featuring online non-downloadable computer software
platforms for artificial intelligence; platform as a service
(paas) services featuring online non-downloadable computer
software platforms for artificial intelligence applications;
platform as a service (paas) services featuring online
non-downloadable computer software platforms for artificial
intelligence; platform as a service (paas) services
featuring online non-downloadable knowledge-based artificial
intelligence computer software platforms; providing
temporary use of non-downloadable software for assisting in
cognitive assessments, physical rehabilitation, physical
therapy and sports medicine; computer services, namely,
creating an on-line community for users to participate in
discussions and engage in social networking; providing
temporary use of non-downloadable software for facilitating
electronic communication between individuals provided via
the internet; hosting an online website featuring technology
that enables online users to create personal profiles
featuring social networking information, gaming information
and coaching information, and to transfer and share such
information; providing temporary use of non-downloadable
software applications for social networking, creating a
virtual community, and transmission of audio, video,
photographic images, text, graphics and data; computer
services, namely, creating virtual communities for users to
organize groups, participate in discussions, get feedback
from other users, and engage in social and community
networking; computer services, namely, creating an online
community for users to find other gamers and coaches, and
participate in discussions with other gamers and coaches;
computer services, namely, hosting electronic facilities for
others for organizing and conducting games and interactive
discussions via communication networks; software as a
service (saas) services featuring software that allows
gamers to interact and collaborate with other online gamers
and coaches; providing temporary use of non-downloadable
software for electronic messaging; platform as a service
(paas) featuring software platforms for social networking
and transmission of images, audio-visual content, video
content and messages; providing online network environments
in the nature of web interfaces and mobile interfaces
featuring technology enabling users to engage in social
networking and manage their social networking content;
providing on-line non-downloadable software applications for
social networking, creating a virtual community, and
transmission of virtual content and data; providing
non-downloadable software for social networking; providing
non-downloadable software and hosting an online platform for
gamers for the purpose of connecting gamers, teams, coaches
and others users
44
Cognitive behavioral therapy [CBT]; medical, physical
rehabilitation and physical therapy services
45
Online social networking services; Internet-based social
introduction and networking services; providing social
networking and social introduction, via online computer
databases; social services rendered by others to meet the
needs of individuals
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