09
Downloadable software and mobile applications in relation to
advice, information, training programs, activity programs,
audio books, texts, articles, messages, images, photographs,
moving images, still images, graphic works, musical
recordings, sound recordings, videos, audio-visual
recordings, games, and multimedia files in the field of
cognitive development, brain training, reaction improvement,
gaming technique, gaming skills development, meditation and
mindfulness; downloadable software and mobile applications
for use in mindfulness, meditation and meditation training;
downloadable mobile applications for accessing meditations
and explanations of mindfulness practice; computer software
applications, downloadable; computer game software,
downloadable; computer game software downloadable from a
global computer network; computer game software, recorded;
computer software platforms, recorded or downloadable for
developing and assessing eSport skills; downloadable
computer game software via a global computer network and
wireless devices; computer game programs and game skill
development and assessment programs downloaded via the
internet; electronic sports training simulators; computer
peripherals; headphones; electrical controlling devices;
headsets for virtual reality games; computer mice,
keyboards, cameras, headsets, and styli; computer game
software, computer game discs, downloadable computer game
programs, computer game software downloadable from a global
computer network, electronic games software for wireless
devices, interactive multimedia computer game programs;
augmented reality software for playing video games and
developing and assessing gaming skills; virtual reality
software for playing video games developing and assessing
gaming skills
41
Entertainment and educational services, namely esports and
online game contests, tournaments, competitions, events, or
exhibitions; online game services provided via web-based
system or online portal for gamers to participate in on-line
gaming; arranging, conducting and organization of game
tournaments, leagues and tours for computer game playing
purposes; entertainment and educational services, namely,
providing online games and questionnaires designed to
improve learning, memory, attention, perception, cognitive
abilities, processing speed, vocabulary and wellness;
entertainment and educational services, namely, providing
brain training games on-line and in mobile wireless form;
entertainment and educational services, namely, providing
online games and questionnaires designed to challenge and
improve learning, memory, attention, perception, cognitive
abilities, processing speed, vocabulary and wellness;
entertainment and education services, namely, providing
online computer games that monitor your gaming skills, track
improvement, and rate individuals against others;
educational services, namely, providing cognitive fitness
programs; education services, namely, providing online
cognitive assessments and training programs that help
identify cognitive strengths and weaknesses of an
individual; entertainment services; electronic games
services provided by means of the internet; arranging of
contests; providing online augmented reality games;
providing online information about video games; providing
online trivia, tips and strategies for video games;
providing online virtual reality games; information and
advisory services relating to the aforesaid
42
Providing temporary use of non-downloadable cognitive
stimulation computer programs that help maintain an active
brain and thus improve memory, speed of processing, and that
provide a variety of cognitive benefits that positively
impact the user's gaming and eSport development; providing
temporary use of non-downloadable software to measure and
monitor your gaming skills, track improvement, and rate
individuals against others; computer software design;
computer software design and development in the field of
video games and players development and performance ratings;
platform as a service (PAAS) featuring computer software
platforms for use in database management in the field of
video games, and player review and development; software as
a service (SaaS) services namely, the provision of software
for displaying in-game data and scores, for playing video
games, for recording time in video games, for recording
video game footage, for taking screenshots of video games,
for database management in the field of video games and for
video game enhancements; information and advisory services
relating to the aforesaid; providing temporary use of
non-downloadable game software that allows users to create,
modify, upload, download, share, preview, and publish user
created interactive video game content, music, and other
media files via a global computer network
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