09
Computer operating system programs and utilities; computer
software; computer software for AI; computer software for
human interaction with computing devices; computer
application software for wireless telecommunications for use
with wireless devices; computer software to enable
uploading, downloading, accessing, posting, displaying,
tagging, blogging, streaming, linking, sharing or otherwise
providing electronic media or information via computer and
communication networks; software for allowing communication
and interaction between phones, mobile devices, televisions,
video game consoles, media players, computers, digital media
hubs, IoT devices and audiovisual devices; computer software
for developing, managing and operating intranet sites;
computer network operating software and utilities; computer
hardware and peripherals; downloadable computer software for
viewing and searching for information, photos, reviews,
ratings of business and organizations; recorded content,
films, video recordings; downloadable media content;
downloadable media publications; downloadable webinars,
podcasts and training materials featuring training, coaching
and professional development in business, marketing, sales,
industry, technology and information technology
35
Providing information in the fields of business and commerce
over global computer networks and global communications
networks; retail store services and online retail store
services relating to computers, computer hardware, software,
computer games, computer peripherals, portable music players
and accessories, personal digital assistants, cell phones
and accessories, video game consoles and accessories,
webcams, books, clothing, back packs, messenger bags,
computer bags and novelty badges (non-metallic -) for
vehicles, plastic novelty license plates, badges [buttons]
(ornamental novelty -), novelty buttons, novelty buttons
[badges] for wear, ornamental novelty badges, ornamental
novelty badges [buttons], ornamental novelty buttons, toys;
business services, namely, business consultation and
marketing services, business advice and information
services; providing consumer product information via global
computer networks; promoting the goods and services of
others via global computer networks, procurement services
for others; the bringing together, for the benefit of
others, of a variety of goods, namely video games, video
game consoles and accessories (including controllers for
game consoles, joysticks for video games and other human
interface devices enabling users to interact with game
consoles or video games), video game cartridges, computers,
computer hardware, hand-held, wearable or mobile computing
devices and computer peripherals, audio-visual equipment and
accessories (including audiovisual receivers, remote
controls for audiovisual equipment, audiovisual headsets,
headphones, microphones, speakers, wireless speakers,
monitors, projectors, cables and monitor speakers), personal
digital assistants, books and electronic books, clothing,
bags and backpacks, mobile and telecommunication devices and
accessories, hardware for telecommunications and computer
networking, electronic sensor devices, cameras, projectors,
headphones, and microphones, computer software and hardware
for virtual reality visualization, manipulation, immersion
and integration of audio, video, text, binary, still images,
graphics and multimedia files, wearable electronic devices
(including, smart glasses, smart watches, smart bands,
wearable activity trackers, virtual reality glasses, smart
rings, virtual reality headsets), display screens for
virtual reality content, eyewear, 3d eyewear, eyeglasses,
optical devices (namely, eye pieces for helmet mounted
displays, optical glasses, optical lenses, spectacles, 3d
spectacles, hologram apparatus, holographic computer
apparatus for projecting holographic video, still images,
graphics and multimedia files), portable media players,
printers for use with computers, video recorders, video
screens, pre-recorded DVDs and CDs, electronic data storage
devices and accessories, downloadable audio and video
recordings, gift cards, toys, jewelry, leather goods and
accessories (namely, bags, backpacks, bum bags, calling card
cases, coin purses, key cases, luggage, luggage tags,
purses, wallets, laptop bags, computer notebook sleeves,
computer tablet sleeves), carrying cases and holders for use
with all the aforesaid goods, parts and fittings for all the
aforesaid goods, enabling customers to conveniently view and
purchase those goods from an Internet web site particularly
specializing in the marketing of the sale of goods of
others; advertising, marketing and promotion services; data
processing services; charitable services, namely,
organizing, developing, and conducting volunteer and
not-for-profit programs and volunteer and not-for-profit
projects aimed at increasing technological development in
rural communities; business and professional networking;
employment hiring, recruiting, placement, staffing and
career networking services; on-campus employment hiring,
recruiting, placement, staffing and career networking
services
41
Training and education services; entertainment services;
providing online electronic publications; providing training
and information about training programs relating to
opportunities for youth in the field of education, training,
employment, and entrepreneurship; entertainment services,
namely, providing online computer games, online electronic
games and online video games; entertainment services,
namely, providing information in the fields of
entertainment, music, movies, video, games, news, and sports
via websites; entertainment services, namely, providing
virtual environments in which users can interact for
recreational, leisure or entertainment purposes via
websites; entertainment services; entertainment services,
namely, providing interactive entertainment and virtual
reality, mixed reality, and augmented reality content,
namely, audio, video, text, binary, still images, graphics,
multimedia files and computer games; providing information
on the video game and computer game industries via global
computer networks and global communication networks;
providing information, news and commentary in the field of
entertainment; education services, namely, conducting
summits, seminars, classes, workshops, online courses, and
conferences in the fields of computers, technology, computer
programming, computer software, computer games, artificial
intelligence, machine learning, cloud-based technology,
Internet technology, big data analytics, business
management, business development, the internet of things,
entrepreneurship and venture capital financing; publication
of blogs and non-downloadable publications in the nature of
articles and newsletters in the fields of computers,
technology, computer programming, computer software,
computer games, artificial intelligence, machine learning,
cloud-based technology, Internet technology, the internet of
things, big data analytics, business management, business
development, entrepreneurship and venture capital financing
via a website; education services, namely, conducting
summits, seminars, classes, workshops, online courses, and
conferences in the field of innovation; publication of blogs
and non-downloadable publications in the nature of articles
and newsletters in the field of innovation via a website;
business training, coaching, mentoring and professional
development coaching; training, coaching, mentoring and
professional development coaching in business, marketing,
sales, industry, technology and information technology;
online business training, coaching, mentoring and
professional development coaching; online training,
coaching, mentoring and professional development coaching in
business, marketing, sales, industry, technology and
information technology; providing on-line non-downloadable
videos featuring training, coaching and professional
development coaching in business, marketing, sales,
industry, technology and information technology
42
Software as a service; computer software design; providing
scientific information in the field of computer systems,
software, hardware, internet, networks, artificial
intelligence, virtual reality, databases and mobile
applications; providing temporary use of non-downloadable
computer software in the field of artificial intelligence,
namely, software for analyzing data for making predictive
modeling and analysis, machine learning and running
computerized systems based on the analyzed data; providing
non-downloadable computer software for viewing and searching
for information, photos, reviews, ratings of business and
organizations; undertaking evaluations, estimates, research
and reports on the topics of the advancement of AI,
computing technology, human interactions with technology and
digital security, accountability and personal responsibility
in the field of AI
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