09
Computer game software; entertainment software for
collection, distribution, and use of digital collectibles
which have a permanent, identifiable record on the
blockchain; mobile application for providing access to
online digital collectibles and application tokens; computer
software for smart contract technologies; computer software
for blockchain technologies; computer software platforms for
smart contract technologies; computer software platforms for
blockchain technologies
35
Business development services in the nature of assisting in
the development of strategic partnerships and strategic
alliances among business entities and service providers
36
Financial services, namely, providing a virtual currency for
use by members of an on-line community via a global computer
network
41
Entertainment services, namely, providing virtual
environments in which users can interact through social
games for recreational, leisure, or entertainment purposes
42
Design, development, and implementation of software
solutions for digital currency security and transactions,
namely, virtual currency and transactions involving smart
contracts or virtual currency; software as a service (SAAS)
services featuring software for trading, storing, sending,
receiving, accepting, and transmitting digital currency,
clearing, allocation, compliance, recordation and settlement
of trading related to bitcoins, cryptocurrency, digital
tokens, digital collectibles, virtual currency, and digital
currency; providing temporary use of on-line
non-downloadable software and applications used to
facilitate financial transactions that make use of
blockchain technology, smart contracts and web services to
create cryptographic tokens and digital collectibles; design
and development of computer software for use in online
transactions; technological consulting in the field of
cryptocurrency; providing online non-downloadable software
that allows users to buy, sell, trade, collect, and use
digital collectibles; providing online non-downloadable
software that enables users to buy, sell, trade, collect,
and use digital collectibles via a website
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