09
Computer hardware; computers; microprocessors; computer
hardware in the nature of graphic processing units; graphic
cards and graphic boards for computers; downloadable
computer graphics software; microprocessor subsystems
comprised of one or more microprocessors, central processing
units (CPUS), CPU cores, and downloadable software for
operating the foregoing; downloadable computer software
development tools; multi-player interactive downloadable
computer video game programs; recorded e-sports and video
game software; downloadable video gaming and e-sports
software; downloadable computer software for video gaming,
e-sports and entertainment competitions; downloadable
computer software for multiplayer and collaborative video
gaming, e-sports and competitions; downloadable computer
software for use in tracking the status of various users of
online interactive video gaming services and for matching
online video game players with other players of all skill
levels; downloadable computer software for broadcasting,
transmitting, receiving, accessing, viewing, uploading,
downloading, sharing, integrating, encoding, decoding,
displaying, formatting, organizing, storing, caching,
transferring and streaming of data, text, video game
content, digital media, images, music, audio, video, and
animations, all in the fields of video gaming, e-sports,
e-sports competitions, current events, music events,
concerts, news media and popular culture; downloadable
application programming interface (API) software for
broadcasting, transmitting, receiving, accessing, viewing,
uploading, downloading, sharing, integrating, encoding,
decoding, displaying, formatting, organizing, storing,
transferring and streaming of data, text, video game
content, digital media, images, music, audio, video, and
animations, all in the fields of video gaming, e-sports,
e-sports competitions, current events, music events,
concerts, news media and popular culture; downloadable
software for use in broadcasting television (TV) programming
in the fields of video gaming, e-sports, e-sports
competitions, current events, music events, concerts, news
media and popular culture; downloadable computer software
for broadcasting, electronic transmission, and streaming of
video gaming, e-sports content, competitions, current
events, music events, concerts, news media and popular
culture content; downloadable computer software for
streaming audio and video game content in the fields of
video gaming, e-sports, e-sports competitions, current
events, music events, concerts, news media and popular
culture content; downloadable computer software for
messaging, chat and social networking in the fields of video
gaming, e-sports, e-sports competitions, current events,
music events, concerts, news media and popular culture;
video recordings featuring e-sports entertainment, e-sports,
video games, video game playing, profiles of video game
players and video game and entertainment competitions,
current events, music events, concerts, news media and
popular culture content; downloadable movies and
documentaries featuring e-sports entertainment, e-sports,
video games, video game playing, profiles of video game
competitors and video game and entertainment competitions,
current events, music events, concerts, news media and
popular culture; downloadable electronic publications,
namely, books, magazines, newspapers, periodicals,
newsletters, journals and manuals, all featuring
entertainment, e-sports, video games, video game playing,
profiles of video game competitors and video game and
entertainment competitions, current events, music events,
concerts, news media and popular culture; downloadable
mobile software application where advertisers, marketers,
and content providers can reach, engage, and interact with
online users for the purposes of promotion or advertising
25
Apparel, namely, hoodies, sweatshirts, jackets, tee shirts,
shirts, hats and visors being headwear
35
Advertising and marketing services in the fields of video
gaming, e-sports, competitions, current events, music
events, concerts, news media and popular culture content and
events; promoting the goods and services of others in the
fields of video gaming, e-sports, competitions, current
events, music events, concerts, news media and popular
culture content and events; promoting the goods and services
of others through placing advertising in connection with
video gaming, e-sports, competitions, current events, music
events, concerts, news media and popular culture content and
events; administration and business management of community
recreational e-sports team leagues and competitions in the
fields of video gaming, e-sports and competitive events;
administration and business management of recreational video
gaming opportunities for individuals who wish to participate
in team leagues in the fields of video gaming, e-sports and
competitive events; online retail store services featuring
clothing, e-sports accessories and a wide variety of
consumer goods of others; retail store services featuring
clothing, e-sports accessories and a wide variety of
consumer goods of others; providing incentive award programs
in the nature of customer loyalty program services featuring
issuance of rewards in the form of discounts for streaming
of data, text, video games, video game content, digital
media, images, music, audio, video, movies and animations
and shipping services; retail services, namely,
administration of a discount program for enabling
participants to obtain discounts on streaming of data, text,
video games, video game content, digital media, images,
music, audio, video, movies and animations and shipping
services through use of a discount membership program
38
Providing electronic messaging services, on-line chat rooms,
online community, electronic bulletin boards and interactive
discussion online forums, all in the fields of video gaming,
e-sports, e-sports competitions, current events, music
events, concerts, news media and popular culture; providing
access to information, audio, music, video and animation on
the internet in the fields of video gaming, e- sports,
e-sports competitions, current events, music events,
concerts, news media and popular culture; television
broadcasting and transmission services in the fields of
video gaming, e-sports, e-sports competitions, current
events, music events, concerts, news media and popular
culture; broadcasting and streaming of e-sports, video
games, game shows, reality shows, talk shows, radio shows,
news, documentaries and digital media content over global
communications networks, the internet, and wireless
networks, all in the fields of video gaming, e-sports,
e-sports competitions, current events, music events,
concerts, news media and popular culture; streaming of
audio, visual, video and audiovisual material on the
internet in the fields of video gaming, e-sports, e-sports
competitions, current events, music events, concerts, news
media and popular culture; audio and video broadcasting
services on the internet in the fields of video gaming,
e-sports, e-sports competitions, current events, music
events, concerts, news media and popular culture; providing
streaming of data in the nature of audio and video content
related to video gaming, e-sports, e-sports competitive
events, current events, music events, concerts, news media
and popular culture content
41
Entertainment services, namely, providing online video
gaming and e-sports sporting competitions; entertainment
services, namely, live performances by video gaming and
e-sports players; entertainment services, namely, organizing
live social entertainment events in the nature of concerts;
entertainment services, namely, organizing live social
entertainment events in the nature of fan meetings and
conferences in which there is interactive gameplay between
conference participants in the fields of video gaming and
e-sports; entertainment services in the nature of
professional and recreational athletes competing in video
gaming and e-sports tournaments and competitive events;
entertainment services, namely, providing online
nondownloadable video games that allows users to create,
modify, upload, download, share, preview, and publish user
created interactive video gaming and e-sports content via a
global computer networks, the internet and wireless
networks; entertainment services, namely, providing
entertainment information, via a web site where users can
access and view that information, providing information in
the field of music, via an internet website portal;
entertainment services in the nature of production and
presentation of live show entertainment services, namely,
providing podcasts in the fields of video gaming, e-sports,
e-sports competitions, current events, music events,
concerts, news media and popular culture; entertainment
services, namely ongoing television and radio talk shows in
the fields of video gaming, e-sports, e-sports competitions,
current events, music events, concerts, news media and
popular culture; fan club services in the nature of
entertainment; entertainment services in the nature of
creation, development, production and distribution of motion
picture films, entertainment services in the nature of
ongoing television programs and short form video and audio
entertainment content in the fields of video gaming,
e-sports, e-sports competitions, current events, music
events, concerts, news media and popular culture;
entertainment services, namely, providing via a website,
non- downloadable motion picture films, television programs
and short form entertainment content in the fields of video
gaming, e-sports, e-sports competitions, current events,
music events, concerts, news media and popular culture;
arranging and conducting multi player and collaborative
online video games events in the fields of gaming, e-sports
and competitive events; arranging and conducting
competitions, exhibitions and tournaments in the fields of
video gaming, e-sports and competitive events; arranging and
conducting contests and sweepstakes in the fields of video
gaming, e-sports and competitive events; video gaming
services in the nature of providing online internet e-sports
and video game services; video gaming services in the nature
of esports tournaments and video game tournaments and
production of television award shows; providing on-line
videos featuring video gaming and e-sports events, not
downloadable; providing information about video gaming and
e-sports, via a website; providing information from which
people can locate entertainment information about
tournaments and competitions in the fields of gaming,
e-sports and e-sports competitive event, via a website;
providing entertainment information as it relates to awards
and accomplishments in video gaming, esports and e-sports
competitive events, via a website; providing entertainment
information, via a website featuring a content management
system that enables players to view statistical information
on the performance of other players in the fields of video
gaming, e-sports and esports competitive events; providing
on-line product trivia, tips and strategies in the fields of
video gaming, e-sports and e-sports competitive events, via
a website; providing via a website, blogs and other
non-downloadable publications in the nature of journals and
articles in the fields of video gaming, e-sports, e-sports
competitions, current events, music events, concerts, news
media and popular culture; providing non-downloadable
entertainment content in the fields of video gaming,
e-sports, e-sports competitions, current events, music
events, concerts, news media and popular culture; providing
entertainment or educational information, news and
commentary in the fields of video gaming, e-sports, e-sports
competitions, current events, music events, concerts, news
media and popular culture; entertainment social services,
namely, providing virtual environments in which users can
interact through social, multiplayer and collaborative video
gaming, e-sports and entertainment competitions
42
Providing online temporary use of non-downloadable software
for streaming video games to others; platform as a service
(PAAS) featuring computer software platforms for online,
multiplayer and collaborative video gaming; platform as a
service (PAAS) featuring computer software platforms for
participating in video gaming and e-sports; providing
temporary use of online non-downloadable software and
software as a service (SAAS) featuring software, both for
broadcasting, transmitting, receiving, accessing, viewing,
uploading, downloading, sharing, integrating, displaying,
formatting, organizing, storing, transferring and streaming
of data, text, video game content, digital media, images,
music, audio, video and animations, in the fields of video
gaming and e-sports, e-sports competitions, current events,
music events, concerts, news media and popular culture;
providing temporary use of online non-downloadable software
and software as a service (SAAS) featuring software, both
for messaging, chat and social networking in the fields of
video gaming, e-sports, e-sports competitions, current
events, music events, concerts, news media and popular
culture; providing temporary use of online non-downloadable
software and software as a service (SAAS) featuring
software, both for interactive streaming of live video
gaming and e-sports competitions; providing temporary use of
online non- downloadable software and software as a service
(SAAS) featuring software, both to enable users to designate
specific content for future viewing; providing temporary use
of online non-downloadable software and software as a
service (SAAS) featuring software, both for accessing,
browsing and searching online databases; providing online
temporary use of non-downloadable computer software for
participating in video gaming and e-sports purposes;
providing online temporary use of non-downloadable video
gaming and e-sports software; hosting of third party digital
content in the nature of videos, audio, music, text, data,
images, software, applications, and other electronic works
in the nature of audio and video content related to video
gaming and e-sports on the internet; creating an on-line
community for professional and recreational e-athletes for
the purpose of connecting players, teams and leagues in the
fields of video gaming and e-sports, and for the purpose of
organizing video gaming and e-sports activities; computer
services, namely, providing an online community for computer
users to participate in discussions, obtain feedback, form
virtual communities, and engage in social networking in the
fields of video gaming, e-sports, e-sports competitions,
current events, music events, concerts, news media and
popular culture; software as a service (SAAS) featuring
software that allows gamers to live broadcast their video
games, watch video games being played by others and
collaborate with others playing online video games; software
as a service (SAAS) services featuring software for
displaying in-video game data and scores; software as a
service (SAAS) services featuring software for recording
time in video games; software as a service (SAAS) services
featuring software for recording video game footage;
software as a service (SAAS) services featuring software for
database management in the field of video gaming and
e-sports; providing users with downloadable music via a
website; providing temporary use of an online
non-downloadable software application where advertisers,
marketers, and content providers can reach, engage, and
interact with online users for the purposes of promotion or
advertising; providing non-downloadable video gaming and
e-sports software via a website
45
Online social networking services in the field of video
gaming, e-sports and entertainment competitions; online
social networking services in the fields of video gaming,
e-sports, e-sports competitions, current events, music
events, concerts, news media and popular culture