09
Downloadable mobile applications for video game streaming;
downloadable video game software for video game streaming;
downloadable software in the nature of a mobile application
for playing video games; computer games; video games
streaming (terms considered too vague by the International
Bureau - rule 13 (2) (b) of the Common Regulations); video
games streaming for all devices (terms considered too vague
by the International Bureau - rule 13 (2) (b) of the Common
Regulations)
38
Streaming of electronic games; providing user access to
digital content, namely, text, audio, video, images, still
and motion pictures, graphics, computer games, video games,
signals, messages and multimedia files
41
Video game entertainment services; providing online video
games; entertainment services by providing multiplayer
computer and video games; entertainment services by
providing computer games via a computer network;
entertainment services in the nature of video games provided
by online streaming; streaming of a video game via a
website; providing non-downloadable interactive multiplayer
computer and video games that may be accessed and played
over computer networks and global communications networks;
providing entertainment information relating to video games
and computer games; providing information on video games
strategies; providing an Internet website portal featuring
online video and electronic games (terms considered too
vague by the International Bureau - rule 13 (2) (b) of the
Common Regulations); electronic publications in the nature
of newsletters delivered by electronic mail containing
information regarding software programming and gaming;
providing computer games via a global computer network
42
Design and development of computer software and hardware;
platform as a service (PaaS) featuring computer software
platforms for downloading, storing, viewing, playing and
interacting with digital content, computer and video games
and computer software applications; platform as a service
(PaaS) featuring computer software platforms for electronic
gaming and graphic design; providing virtual graphics
processing units (GPUs) in the field of media, multi-media
and communications processors through cloud computing
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