EMPATHAI

WIPO WIPO 2018

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Die Internationale Marke EMPATHAI wurde als Wortmarke am 04.09.2018 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 25. Juni 2021

Markenform Wortmarke
Aktenzeichen 1450698
Länder China Europäische Gemeinschaft Südkorea Vereinigte Staaten von Amerika (USA)
Basismarke IL Nr. , 31. August 2024
Anmeldedatum 04. September 2018
Ablaufdatum 04. September 2028

Markeninhaber

Derech Hashalom 7A
Tel Aviv
IL

Markenvertreter

P.O. Box 13239 6113102 Tel Aviv IL

Waren und Dienstleistungen

09 Software to provide access to 3D virtual reality environments, including avatars and user interfaces for 3D virtual reality; software that allows participants to view and interact with web content in a 3D virtual reality environment and to interact with others in a virtual reality environment for business, leisure, entertainment, wellness, health or training purposes; software that is used for presiding multi-user access to an online 3D virtual environment; software that allows participants from any physical location to access a virtual reality space via the internet; software for use with computers and peripherals, including speakers, microphones, headphones, virtual reality headsets, motion sensitive cameras, smart phone, personal assistant devices (PDAs), haptics, and other devices, to engage in and access content on the internet and communicate with others in real-time; software for processing, transmitting, or displaying graphics, data, text audio; software for communicating with others using real time audio, gestures, body language, and visual methods; software for viewing content from the internet and sharing with others; software for providing individual or simultaneous multi-participant access to a virtual space; software used to provide multi-participant sharing of online content, including interactive content such as videos, games, conferencing, presentations, and other applications; computer software used to create, modify, and manipulate environments, avatars, functions, features, and objectsin3D virtual environments, including viewing 2D content in 3D; software for incorporating the 3D objects and applications into virtual reality environments; downloadable software in the nature of a mobile application that allows users to create personalized emojis, ideograms, virtual images, and avatars representing individuals that can be shared and transmitted via multimedia messaging, online chatrooms, and other social and communications platforms for purposes of commenting on, sharing, discussing, and reacting to news, popular culture, and current events
41 Education services, namely, providing training and education by 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; entertainment services, namely, providing entertainment by 3D virtual reality environments that allow multiple participants to interact for entertainment purposes
42 Computer software design and development services, especially for virtual reality environments, avatars, user interfaces, customization, features and functions; design and development of multimedia and three-dimensional virtual environment software for others; computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; providing online non downloadable software and software digital platforms for use in building three dimensional virtual environments, avatars, display of 2D content in 3D, features and functions
44 Health services, namely, augmented reality and virtual reality health services enabling therapists, doctors, and medical practitioners to deliver augmented and/or virtual reality content to patients; occupational, physical and speech therapy and wellness programs using augmented reality and/or virtual reality; physical therapy using augmented reality and/or virtual reality; providing information in the fields of health and wellness using augmented reality and/or virtual reality including in the form of an avatar health care services, namely, wellness programs using augmented reality and/or virtual reality; wellness and health related consulting services using augmented reality and/or virtual reality including in the form of an avatar; home health care services using augmented reality and/or virtual reality; outpatient therapy services using augmented reality and/or virtual reality including in the form of an avatar
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Markenhistorie

Datum Belegnummer Bereich Eintrag
18. April 2020 2020/17 Gaz US RAW: Rule 18ter(2)(ii) GP following a provisional refusal
27. Februar 2020 2020/9 Gaz KR Ablehnung
23. Juli 2019 2019/30 Gaz EM Ablehnung
10. Juli 2019 2019/34 Gaz IL RAW: Partial Ceasing Effect
29. April 2019 2019/18 Gaz CN Ablehnung
08. März 2019 2019/11 Gaz US Ablehnung
04. September 2018 2019/6 Gaz IL Eintragung

ID: 141450698