09
Apparatus for recording, transmitting, receiving,
reproducing and processing sound and images; magnetic,
optical, digital and electronic recording media; magnetic,
optical and digital disks; computer programs; digital
personal assistants; computer memories; printed circuits;
computers; computer peripheral equipment, namely screens,
keyboards, mice, magnetic, optical and digital disk and
diskette drives; telephony and telecommunication apparatus;
recorded computer programs; computer game software;
software for video games; software (recorded programs);
computer software and programs for playing video games,
computer games and games online; audio and video game
software; multimedia and interactive software;
entertainment software; computer game software downloadable
via a computer network; computer software on mobile
telephones; audiovisual and multimedia game programs
accessible on computer platforms; magnetic, optical and
digital media for computer programs; CD-ROMs; compact
disks, software containing music and soundtracks from
cinematographic films; component parts for all the
aforesaid goods
16
Printing products (printed matter); printed publications;
artists' materials; paintbrushes; office requisites
(except furniture); instructional and teaching material
(except apparatus); writing materials, bookmarks, sachets,
envelopes, small bags for packaging (of paper or plastic
material), posters, advertisement boards of paper or
cardboard, albums, comic strips, almanacs, pamphlets for
video games, calendars, drawings, stickers, newspapers,
books, booklets, magazines; manuals, prospectuses,
publications, magazines, graphic reproductions, copies of
printed documents; postcards; collectible cards;
photographs; transfers and stickers for interior decoration;
sketchbooks; illustrations; framed or unframed paintings
(pictures); printed commercial documents
24
Household linen
25
Clothing; footwear; headgear; caps; shirts; bath robes;
clothing of leather; belt (clothing); furs (clothing);
gloves (clothing); scarves; neckties; hosiery; socks;
bedroom slippers; footwear; footwear for sports;
underwear; suits; sports clothing; luggage
28
Video game machines, none used as television receivers;
automatic or coin-operated amusement machines, playing cards
and card games; portable electronic games; games and toys;
apparatus for electronic games other than those adapted for
use only with a television set; action figurines and
accessories therefor; miniature figures; board games;
dolls, accessories for dolls, clothing for dolls; automatic
game machines other than prepaid ones and those for use
solely with a television set; game apparatus designed for
use with a television set; electronic game consoles;
teaching material in the form of games; control consoles
and levers
38
On-line transmission of computer games; provision of access
to games via cellular telephones; provision of access to
games via mobile telephones or for use thereon; provision
of access to a website for organizing, planning and
conducting events between players and interest groups;
provision of online chat rooms on the Internet in the field
of video games and entertainment; dissemination and
transmission of information in the field of video games,
transmission of information held in data banks
41
Education; teaching; tuition; training; entertainment;
sporting and cultural activities; organization of
competitions relating to video, educational or entertainment
games; organization of exhibitions in the field of
entertainment; publication of press magazines; publication
of newspapers; editing of books; publication of newspapers;
publication of magazines; publication of books; training
services relating to information and telecommunication
techniques; online information services (in the field of
video games) and other online entertainment; provision of
games by means of mobile telephones or for use thereon;
provision of video games online; provision of information
relating to video games; production of films, series,
shows, movie studios; organization of shows; leisure
services; production of radio and television programs and of
cinematographic and televised entertainment programs;
recording of sounds (recording studios) or of images
(filming) on magnetic recording media; publishing of
computer games
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