SOINN

WIPO WIPO 2017

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Die Internationale Marke SOINN wurde als Bildmarke am 04.07.2017 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 29. März 2021

Markenform Bildmarke
Aktenzeichen 1390585
Länder China Europäische Gemeinschaft Israel Indien Singapur Vereinigte Staaten von Amerika (USA)
Basismarke JP Nr. , 21. August 2024
Anmeldedatum 04. Juli 2017
Ablaufdatum 04. Juli 2027

Markeninhaber

4-30, Tsuruma 8-chome,
Machida-shi
JP

Markenvertreter

HIBIKI IP Law Firm, Asahi Bldg. 5th Floor, JP

Waren und Dienstleistungen

09 Computer programs; computer programs for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for cellular phones for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for smartphoncs for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using data through communication networks or using measured data; computer programs for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for smartphones for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for smartphones for self-learning artificial intelligence using action data of people by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for smartphones for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for tablet computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for wearable computers for self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer programs for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for smartphones for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining such data through communication networks or obtaining measured data; computer programs for self-learning artificial intelligence using control data by obtaining such data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using control data by obtaining such data through communication networks or obtaining measured data; computer programs for smartphones for self-learning artificial intelligence using control data by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data by obtaining such data through communication networks or obtaining measured data; computer programs for cars for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for smartphones for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data of from a car by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a car by obtaining such data through communication networks or obtaining measured data; computer programs for robots for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for smartphones for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a robot by obtaining such data through communication networks or obtaining measured data; computer programs for wearable computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for cellular phones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for smartphones for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computer programs for tablet computers for self-learning artificial intelligence using control data from a computer of wearable-device by obtaining such data through communication networks or obtaining measured data; computers having self-learning artificial intelligence using data through communication networks or using measured data; cellular phones having self-learning artificial intelligence using data through communication networks or using measured data; smartphones having self-learning artificial intelligence using data through communication networks or using measured data; tablet computers having self-learning artificial intelligence using data through communication networks or using measured data; wearable computers having self-learning artificial intelligence using data through communication networks or using measured data; electronic circuits, magnetic cards, CD-ROMs, DVD-ROMs, semiconductor memory chips and data carriers recorded computer programs which have self-learning artificial intelligence using data through communication networks or using measured data; electronic machines, apparatus and their parts; consumer video game programs having self-learning artificial intelligence using data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using market data such as stock prices, exchange, or sales by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; consumer video game programs having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; consumer video game programs; electronic circuits, magnetic cards, CD-ROMs, DVD-ROMs, ROM-cartridges, and data carriers recorded consumer video game programs; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using market data such as the stock prices, exchange, or sales by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays having self-learning artificial intelligence using control data such as from a car, robot, or computer of wearable-device by obtaining such data through communication networks or using measured data; computer game programs for hand-held games with liquid crystal displays; electronic circuits, magnetic cards, CD-ROMs, DVD-ROMs, read-only memory (ROM) cartridges and recorded data carriers featuring consumer video game programs for hand-held games with liquid crystal displays; electronic publications; telecommunication machines and apparatus
35 Advertising and publicity services; marketing services; filing of documents or magnetic tapes [office functions]; compiling of information into computer databases; providing business assistance to others in the operation of data processing apparatus namely, computers, typewriters, telex machines and other similar office machines; retail services or wholesale services for electrical machinery and apparatus
42 Providing computer programs on data networks; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using data through communication networks or using measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using multimedia data such as an image, a sound, or text by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence using action data of people such as positional information, a purchasing history, or the communication history by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by obtaining market data such as the stock prices, exchange, or sales by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by using natural data such as the weather or the earthquake-wave by obtaining data through communication networks or obtaining measured data; design, programming, and maintenance of computer programs which use self-learning artificial intelligence by control data such as from a car, robot, or wearable-device by obtaining such data through communication networks or obtaining measured data
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
12. Dezember 2019 2021/12 Gaz EM RAW: Rule 18ter(4) protected goods and services
04. September 2019 2019/39 Gaz US RAW: Rule 18ter(2)(ii) GP following a provisional refusal
04. August 2019 2019/39 Gaz IL RAW: Rule 18ter(2)(ii) GP following a provisional refusal
20. Juni 2019 2019/26 Gaz SG Ablehnung
30. Mai 2019 2019/29 Gaz IL RAW: Rule 18ter(2)(ii) GP following a provisional refusal
22. Januar 2019 2019/9 Gaz CN Ablehnung
22. Oktober 2018 2018/43 Gaz IL Ablehnung
17. September 2018 2018/42 Gaz IN Ablehnung
06. September 2018 2019/8 Gaz EM RAW: Rule 18ter(2)(ii) GP following a provisional refusal
09. März 2018 2018/11 Gaz US Ablehnung
26. Februar 2018 2018/9 Gaz EM Ablehnung
04. Juli 2017 JP Eintragung

ID: 141390585