09
Computer hardware; computer software, including computer
software for gaming purposes and on-line gaming; gaming
machines and parts and accessories for gaming machines in
this class, including software modules, storage media and
components and erasable programmable read-only memory
(eprom) chips; magnetic data carriers, recording discs;
apparatus for recording, transmission, reproduction or
display of sound or images; headphones; telecommunication
apparatus and accessories therefor; storage media including
compact discs, digital versatile discs; data processing
equipment; electronic systems for linking gaming and poker
machines; virtual reality game software; virtual reality
game hardware; parts, accessories and peripheral devices in
this class for the aforesaid goods.
28
Gaming machines; gaming machines comprising of software
modules and components including game symbols, mathematics,
sound effects and other configurable items embedded in
erasable programmable read-only memory (eprom) chips or
other storage media; poker machines; parts, accessories and
peripheral devices in this class for the aforesaid goods.
35
Business management, including business management of gaming
systems and gaming machines; provision of management
reports, including reports on gaming services; services for
tracking individual or multiple gaming machine activity
(terms considered too vague by the International Bureau -
rule 13(2)(b) of the Common Regulations); business services
in relation to gaming machine performance; tracking of
gaming management systems (terms considered too vague by the
International Bureau - rule 13(2)(b) of the Common
Regulations); advertising, promotion and marketing services,
including business and commercial information and updates in
relation to gaming and the gaming industry; incentive
programs, including incentive programs for conducting and
participating in gaming, systems including gaming systems;
retail services, including retail services by direct
solicitation by sales agents in the field of gaming;
business services being the provision of data analysis
including gaming data analysis; club membership management
(terms considered too vague by the International Bureau -
rule 13(2)(b) of the Common Regulations).
36
Financial services including financial services in relation
to gaming systems and gaming machines; financial management
of gaming systems and gaming machines; financial services
for tracking gaming machine activity; integrated financial
management and tracking of gaming systems and gaming
machines; financial management of club membership; financial
management of marketing systems including in relation to
gaming systems and gaming machines; financial management and
analysis of computer based integrated management systems;
financial reports, including reports on gaming services;
asset management.
41
Entertainment services including entertainment services in
respect of gaming; entertainment services in the form of
television programmes and offered via videos, digital
versatile discs, compact discs; gaming services including
the creation and operation of linked systems involving
gaming machines; creation and operation of linked systems
involving gaming machines via a global computer network
(terms considered too vague by the International Bureau -
rule 13(2)(b) of the Common Regulations); provision of
virtual reality game (terms considered too vague by the
International Bureau - rule 13(2)(b) of the Common
Regulations); operation of bonus payout systems involving
the playing of gaming machines including the playing of
gaming machines via a global computer network (terms
considered too vague by the International Bureau - rule
13(2)(b) of the Common Regulations); provision of online
gaming facilities; provision of advisory, information and
consultancy services in relation to the aforementioned
services.
42
Design, development, installation and maintenance of
computer software; design, analysis, installation and
maintenance of computer systems (terms considered too vague
by the International Bureau - rule 13(2)(b) of the Common
Regulations); computer technical management services
including for the management of gaming systems, asset
management, marketing analysis, data analysis, provision of
management reports and particularly reports on gaming
activity, management of gaming machines and gaming systems,
services for tracking gaming activity; analysis of gaming
machine performance, integrated business management and
tracking of gaming management systems (terms considered too
vague by the International Bureau - rule 13(2)(b) of the
Common Regulations); design of gaming facilities.