THE ROOM

WIPO WIPO 2013

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Die Internationale Marke THE ROOM wurde als Wortmarke am 31.01.2013 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 19. Dezember 2022

Markenform Wortmarke
Aktenzeichen 1170008
Länder Australien China Norwegen Russland Vereinigte Staaten von Amerika (USA)
Basismarke EU Nr. , 03. September 2024
Anmeldedatum 31. Januar 2013
Ablaufdatum 31. Januar 2033

Markeninhaber

Hays House North Wing,
Ground Floor,
GB

Markenvertreter

Seventy Six Wardour Street London W1F 0UR GB

Waren und Dienstleistungen

09 Computer games; computer software; computer and video games software; computer software downloaded or downloadable; electronic publications; computer software publications downloaded; interactive entertainment software; data recorded electronically from the Internet; data recorded in machine readable form from the Internet; discs, tapes, cartridges, CD-ROMs and other magnetic, electronic or optical media, all bearing computer games software or video games; software and apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data; computer software for gathering, processing, monitoring, analysing, managing and/or reporting information; computer software for gathering, processing, monitoring, analysing, managing and/or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer software for gathering, processing, analysing, managing and reporting information concerning online, Internet and web site activity; computer software for data mining, data query, data processing and data analysis; computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content and the marketing, promotion, sale, distribution, monetization and operation of the foregoing; information stored on electronic, magnetic and/or by optical means; publications in electronic form supplied on-line from a database or from facilities provided on the Internet or other networks (including websites); electronic notice boards; online database; parts and fittings for all the aforesaid goods
16 Printed matter, paper, cardboard, and goods from these materials, not included in other classes; printed pages downloaded from the Internet; printed publications; books; annuals; publications; comics; magazines; redeemable vouchers and pre-paid cards, newsletters; newspapers; albums; periodicals; journals; catalogues; manuals; pamphlets; leaflets; posters; stationery; labels; address books; instructional and teaching materials (except apparatus); drawings; paintings; photographs; prints; pictures; calendars; pens; pencils; pencil top ornaments; tags; gift wrap cards; wrapping paper; note pads; decorative paper items; paper party goods; greetings cards; stickers and sticker albums; plastic materials for packaging; beer mats; covers for chequebooks and passports; pictures; parts and fittings for all the aforesaid goods
25 Articles of clothing; footwear and headgear; T-shirts; shirts; trousers; sweatshirts; jackets; knitwear; hats; caps; baseball caps; neckwear; belts; scarves; gloves; sweat bands for wrists; shoes; socks; garments for women; garments for men; garments for children; apparel parts and fittings for all the aforesaid
28 Games; toys; playthings; soft toys; board games; gymnastic and sporting articles; electronic toys and electronic games; handheld electronic games apparatus; slot machines and gaming devices; play sets and play cases; toy models; handheld games; playing cards; instructional and teaching materials in the form of games; balls; video games; parts, fittings and accessories for all the aforesaid goods
41 Entertainment services in the form of electronic, computer and video games provided by means of the Internet and other remote communications device; arranging and conducting of games via the Internet; organising of games; game services provided on-line via a global computer network; providing interactive entertainment services; education and entertainment services for the provision of information by computer networks, television, mobile telephone, cable and other electronic means; preparation, editing and production of cinematic, televisual, interactive, digital and motion picture films, radio and television programs; entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device; publishing of computer and video games and computer and video games software; provision of customised web pages for featuring game player information, including information regarding a player's identity and the player's preferences; publishing of entertainment and educational software; advisory and consultancy services in connection with the foregoing
42 Computer programming, computer consultancy, computer rental; software development, design, maintenance, programming, engineering, research and writing services; advisory and consultancy services relating to computer software and computer software development, design, maintenance, consultancy, programming, engineering, research and writing; computer software development, design, maintenance, consultancy, programming, engineering, research and writing; computer and video games development; creation of computer graphics; computer game design; design and development services in relation to computer and video games and interactive entertainment products; design services relating to the production of computer and video games and interactive entertainment products; social network software and virtual worlds software development, hosting and management; computer programming services for gathering, processing, monitoring, analysing, managing and/or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content; computer programming services for gathering, processing, analysing, managing and reporting information concerning online, Internet and web site activity; computer programming services for data mining and data analysis; services for designing, developing, modifying and improving computer software, applications, computer and video games, websites and audio visual content; development of computer software that performs the above functions to others; software development, design, maintenance, software programming, engineering, research and writing in the field of computer and video games; advisory and consultancy services relating to computer and video games software; advisory and consultancy services relating to the foregoing
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Markenhistorie

Datum Belegnummer Bereich Eintrag
31. Januar 2023 2022/50 Gaz Verlängerung
16. Februar 2021 2021/10 Gaz US RAW: Partial Invalidation
18. April 2019 2019/20 Gaz CN RAW: Rule 18ter(4) protected goods and services
25. November 2014 2014/51 Gaz RU RAW: Rule 18ter(2)(ii) GP following a provisional refusal
22. Oktober 2014 2014/52 Gaz CN Ablehnung
15. Juli 2014 2014/30 Gaz US RAW: Rule 18ter(2)(ii) GP following a provisional refusal
10. Juli 2014 2014/31 Gaz RU Ablehnung
23. Mai 2014 2014/22 Gaz NO Ablehnung
27. November 2013 2013/48 Gaz AU Ablehnung
20. August 2013 2013/34 Gaz US Ablehnung
31. Januar 2013 2013/30 Gaz EM Eintragung

ID: 141170008