09
Data processing equipment; data processors; computer
peripheral devices, namely, computer keyboards; computer
mice and computer cursor control devices, namely, digital
light pens and mouse pointers, joysticks for computers and
home theatre televisions; interfacing software recorded on
data media, namely, software that mediates and facilitates
interaction between computers and digital peripheral
devices, namely, camcorders, cameras, televisions,
widescreen televisions, telephones, video games, set top
units, digital terminals and screens, and accessories for
these goods, namely, battery packs, in-line battery
chargers, charger cradles, keyboards, remote mobile
keyboards, USB (universal serial bus) hardware, and plug
adapters; remote controls for computers, televisions, and
home theater televisions; computer game programs; game
controllers; distributed or compact electronic device(s) to
measure and/or interpret and/or register and/or save
parameters or data, including movement, displacement or
orientation data, adapted in particular to estimate kinetic
or dynamic data, physical or physiological activities,
portable in particular for biomechanical analysis or
embedded in other electronic devices moved by human motion
or gesture; electronic devices for motion analysis or
monitoring, quantifying or estimating the performance of
movements; detectors concerning events related to movements;
computer peripheral devices or games devices allowing
interaction with multimedia content (images, sound,
three-dimensional data) via movement of the body or parts of
the body; electronic movement sensors and motion measurement
transmitters controlled by human gesture; electronic devices
and instruments that can be strapped, fixed or attached to
any place on the human body, for motion measurement; motion
or physical activity monitoring or analyzing software;
software embedded in portable devices including mobile
phones or personal electronic assistants or electronic
navigation assistants (GPS type); software for providing
access to a global communications network (Internet type) or
a private or restricted access network (such as an
intranet); data transmission software; diagnosis equipment,
namely, motion sensors and analysis software for non-medical
use; receivers used for capturing electronic fitness and
sports data from an electronic sensor which senses the
fitness data, namely, data regarding time, distance, pace,
movement-related data, balance, coordination, motion, heart
rate, energy expenditure, sports and exercise; software and
accessories for sensing, storing and reporting human
physiological and environmental information
10
Medical and biomechanical electronic devices and instruments
that can be strapped, fixed or attached to any place on the
human body, for accurate angle and orientation measurement
in 3 dimensions; apparatus for medical use, namely,
physiological measurement apparatus for body condition
evaluation such as heart rate sensors for calorie
expenditure, but also for motion allowing assistance in
medical diagnosis, prevention of health risks and physical
rehabilitation, goniometric measurement apparatus intended
to evaluate joint function by measuring and recording ranges
and quality of motion for orthopedic chiropractic
therapeutic joint assessment, sports medicine, in/outpatient
rehabilitation in particular for a global view of articular
extensions; electronic motion measurement devices for
neurorehabilitation, namely inner ear disorder
rehabilitation, stroke rehabilitation, physical motricity
exercise appliances; electronic measurement devices for
balancing disorder rehabilitation posturology and
posturography; electronic motion measurement patches for
medical use namely chronic diseases, sleep disorders,
obesity, epilepsy, and assisted daily living, motion
analysis, day or night activity measurement, namely activity
monitoring, and detection of degradation in medical
diagnosis and early symptom detection
41
Provision of online games (via a computer network), games
services provided on the Internet, games services provided
by communication means via consumer video game apparatus,
games services supplied by means of communications via
liquid-crystal display portable games apparatus, supply of
programs for consumer video games by wireless
communications, supply of programs for portable
liquid-crystal display games apparatus by wireless
communications, supply of computer programs by wireless
communications, entertainment, entertainment information,
recreation information, services of an artist, games, supply
of sounds and images by communication means via consumer
video game apparatus, supply of sounds and images by
communication means via portable liquid-crystal display
games apparatus, supply of programs by communication means
via consumer video game apparatus, supply of programs by
communication means via portable liquid-crystal display
games apparatus, supply of programs by communications via
arcade video game machines, instruction in gymnastics,
physical education, practical training (demonstration);
provision of an Internet site offering information on
exercise programs and programs for getting fit again aimed
at improving health-related problems; running informal
educational programs online in the fields of exercise and
getting fit again; personal training services, namely
strength training and conditioning
42
Technical feasibility studies, research and development in
the field of motion measurement and analysis apparatus;
engineering feasibility studies, research and development in
the field of software and concerning motion monitoring;
evaluations, appraisals and research carried out in the
scientific and technological fields by engineers in the
field of motion capture, measurement and analysis; design
and development of computers and software in the field of
motion capture, measurement and analysis; research and
development of new products in the field of motion capture,
measurement and analysis; study and technical assistance
services in connection with the use of motion measurement
devices; technical project studies in the field of motion
capture, measurement and analysis; electronic systems
architecture services; software development, installation,
maintenance, updating or rental; computer programming; data
conversion; software services; software creation, managing,
updating and use of databases in the field of motion
analysis and monitoring
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