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Home and commercial theater systems and computer controlled virtual reality simulators for interactive sports, exercise, fitness, and outdoor leisure activities for use with home and commercial theater systems, comprising, computer hardware, virtual reality game software and sensors for computer games and virtual reality simulators; video gaming units, incorporating a paneled booth; video projectors and video screens; computer monitors; audiovisual receivers, amplifiers and audio speakers; interactive video games, comprised of hardware and software and computer game programs simulating sports, exercise and fitness, and outdoor leisure activities; computer game, video game and simulator joysticks; steering controllers, seat controllers, control software for interfacing games; steering handle bars and seat controllers and joysticks for computer game host computers and associated hardware; car racing simulator cockpits; flight simulator cockpits; and computer golf game sensors and controllers
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