9
Computer and robotic interfaces, namely, modular input and/or output devices comprising various audio, visual and tactile interface device units and various sensors and actuators; software for use in education, physical rehabilitation, entertainment, and development for the purpose of advancing learning through an entertaining interactive environment, video game interface, namely, modular input and/or output devices comprising various audio, visual and tactile interface device units and various sensors and actuators, electronic books, and animation software programs for use in television shows or magazines; all for use in physical therapy, preschool through high school education, physical rehabilitation, entertainment and child development
16
Books, workbooks, and curriculum books and guides, all in the field of physical therapy, preschool through high school education, physical rehabilitation, entertainment and child development
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