9
Video apparatus, namely digital video cameras, digital cameras, flash memory cards, battery chargers; video phones; telephones; transceivers; telephotographic transmitters and receivers; time measuring and time recording apparatus, namely, time clocks, chronographs for use as specialized time recording apparatuses; barometers; thermometers; hygrometers; calculators; handheld computers; databanks; pocket translators and data processors; computer hardware; computer software for use in receiving, capturing, collating, filtering, processing, encoding, decoding, transmitting, communicating, storing and managing data, sound, images, graphics, text, audio, video and multimedia content, in the fields of weather forecasting, environmental monitoring, time keeping, child education and entertainment, cameras and audio/visual electronics, telecommunications and physical fitness; pedometers; children's educational software; altimeters; radios; radios for vehicles; radios incorporating clocks; radio receivers; radio receivers for use in cars; video monitors for monitoring activities of infants; pillbox timers; bathroom scales; electrical scales; electronic scales; electronic publications, namely, electronic computer dictionaries for children, interactive books, interactive writing tablets, interactive encyclopedias, all featuring different child levels of reading, writing, language arts, spelling, mathematics and reference materials on all branches of knowledge, recorded on computer media; replacement parts and fittings for all the aforesaid goods
10
Thermometers for medical purposes; electrical body fat monitors; body thermometers; blood pressure monitors; blood sugar level measuring apparatus; heart rate monitors; replacement parts and fittings for all the aforesaid goods
14
Clocks; alarm clocks; watches; stop-watches; timers; cases for watches; watch chains; watch bands; watch straps; chronographs for use as watches; chronographs for use as timepieces; chronoscopes
28
Transforming robotic toys and hand held electronic game units; electronic educational game machines for children; hand-held games with liquid crystal displays; arcade-type electronic education teaching video games
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