9
Computer software and hardware for creating 3D animation; 3D image display; 3D video games; 3D animation process technology software for creation, production, recording, transmission or reproduction of sound, video, movies, films, animated content, graphics and images; computer software for use in relation to digital animation and special effects of images; software for processing images, graphics and text; software to control and improve computer and audio equipment sound quality; computer game software; computer graphics software; electronic game software; game software; video game software; virtual reality game software; interactive video games comprised of computer hardware and software; computers; computer servers; computer work stations comprising microprocessors, central processing units, computer monitors, computer memories and computer memory hardware, computer disk drives, computer chipsets, motherboards and computer peripherals; computer hardware, computer motherboards, integrated circuits, semiconductors and microprocessors; video game cartridges; computer software for playing video games and computer games with others via a global computer or communication network; computer software for compressing and decompressing data and video images; notebook and laptop computers; portable computers; handheld computers; tablet computers; ultra mobile computers; computer software for use in providing multiple user access to a global computer information network; computer firmware, namely, computer operating system software, computer utility software; portable video players; hand-held units for playing electronic games for use with external display screen or monitor
41
Entertainment services, namely, production of special effects including model-making services, computer-generated imagery and computer-generated graphics for the production of motion pictures, videos, and movie trailers
42
Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection
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