V LIVE

USPTO USPTO 2008 ABANDONED - EXPRESS

Schützen Sie diese Marke vor Nachahmern!

Mit unserer Markenüberwachung werden Sie automatisch per E-Mail über Nachahmer und Trittbrettfahrer benachrichtigt.

Die US-Marke V LIVE wurde als Wort-Bildmarke am 11.04.2008 beim Amerikanischen Patent- und Markenamt angemeldet. Der aktuelle Status der Marke ist "ABANDONED - EXPRESS".

Markendetails Letztes Update: 10. Juni 2018

Markenform Wort-Bildmarke
Aktenzeichen 77446202
Anmeldedatum 11. April 2008

Markeninhaber

Akara Bldg., 24 De Castro Street
Road Town, Tortola
VG

Waren und Dienstleistungen

9 Apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers; pre-recorded magnetic carriers, all related to sport and entertainment; computer programs and software for use in real time location assessment, modelling and simulation; computer hardware; blank MP3, DVDs, CD ROMs; pre-recorded MP3s, DVDs, CD Roms, all related to sport and entertainment; computer disk drives; data processing equipment and computers; blank compact discs; pre-recorded compact discs, all related to sport and entertainment; blank phonograph records; pre-recorded phonograph records, all related to sport and entertainment; pre-corded audio and video tapes, all related to sport and entertainment; blank audio and video cassettes; pre-recorded audio and video cassettes, all related to sport and entertainment; computer game software; computer hardware for use in virtual worlds and three dimensional platforms; sound and video recording and reproducing apparatus and instruments all related to sport and entertainment; computer memory cartridges; memory cartridges for the storage of computer programs, computer game cartridges; analog/digital controllers for video games; computer game joysticks and screens for use with visual display units; computer game equipment, namely, visors for playing games and being for use with visual display units; entertainment software, namely, software that is used for providing multi-player access to an on-line environment; virtual reality game software; computer graphics software; computer programs and software for use in creating virtual worlds and three dimensional platforms; electronic transmitters and receivers for use in real time location assessment, modelling and simulation
38 Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information service networks and data networks, all for multimedia purposes in the field of virtual worlds and three dimensional platforms; communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information service networks and data networks, all for multimedia purposes; multimedia telecommunication services, namely, providing bandwidth for virtual worlds and three dimensional platforms; signal transmissions for electronic commerce via telecommunication systems and data communication systems; communication services, namely, transmission of voice, audio, visual images and data by the Internet; transmission of information and data via data communications systems; provision of telecommunications connections and access to the Internet and databases; broadcasting services, namely radio, television and satellite programmes via telecommunications, cable and television networks; broadcasting and electronic transmission of data visual images, sound, graphics and other information; communication services in the nature of text messaging and electronic mail services used in playing on line computer games; information and advisory services relating to all the aforesaid
41 Education and providing of training, namely, providing on-line tutorials in the fileds of sport and entertainment; entertainment in the nature of live or pre-recorded sports contests, matches and games; organizing sporting and cultural events; entertainment services, namely, providing a multimedia virtual environment online or via telecommunications or television networks; providing an on-line game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications network
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

ID: 1377446202