9
software for educational purposes by way of a global communications network or telecommunications networks for use in teaching auditory, speech, language, phonics, reading, spelling skills, math, math concepts and math languages; games in the form of software for educational purposes by way of a global communications network or telecommunications networks for use in teaching auditory, speech, language, phonics, reading, spelling skills, math, math concepts and math language
16
printed instructional, educational and teaching materials for use in teaching auditory, speech, language, phonics, reading, spelling skills, math, math concepts and math language; and trading cards
41
educational services, namely conducting programs, workshops, classes, conferences, seminars and information exchanges in the fields of speech, language and hearing and distribution of printed and course materials in connection therewith
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