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providing global computer network services which allow others to provide entertainment services, namely, visual and multimedia interactive programming for education and entertainment distributed over computer network systems, wide area networks, on-line global computer networks; global computer network services for designing, creating and accessing sites and avatars on global computer networks and interactive, on-line computer databases in the fields of virtual reality chat rooms, sports, hobbies, music, food, entertainment (excluding games), entertainers, politics, news, financial information, business information, weather, fashion, religion, lifestyles, information about games, art, education, live and recorded performances, travel, culture, literature, history, geography, science, communication, computers, architecture, medicine, law and various other subjects