9
Software; educational software; games software; virtual reality software; ski helmets; ski goggles; ski glasses; protective equipment for use in sport
16
Instructional and teaching materials; educational publications; educational books; educational equipment; stationery and educational supplies; printed matter; magazines; journals; newspapers; pads; paperweights; pamphlets; paper; periodicals; publications; pictures; photographs; pens; pencils; pen cases; note books; postcards; posters; rubber erasers; cardboard containers, cardboard boxes and cardboard packaging; souvenir plastic bags; writing cases; writing pads; writing paper; albums; bookmarkers; books; calendars; cardboard and cardboard containers; cards; charts; diaries; drawing rulers; envelopes; folders; geographical maps; inkstands; inkwells
25
Clothing; footwear; headgear
41
Education, entertainment and cultural services in the field of self-improvement, individual performance, team performance, sport, physical exercise, wellbeing and health; provision of recreational, teaching and instructional facilities relating to self-improvement, individual performance, team performance, sport, physical exercise, wellbeing and health; education and training services related to diet, nutrition, sleep, posture, health; publication of news stories, educational books, texts and materials; development of training programmes for individuals for self-improvement; training services for educators; high altitude performance training; sports, fitness centre and gymnasium services; personal training services; pilates; yoga; weight training; aerobics; gymnastics; sports coaching and instruction; production, presentation, distribution and rental of audio and video recordings; arranging and conducting tournaments, competitions, conferences, seminars and exhibitions; arranging and conducting education examinations; sport camps; correspondence courses; rental of sports equipment; provision of information, advisory and consultancy services all relating to the aforesaid services
42
Software as a service in the field of education, sport, self-improvement, wellbeing and health; hosting multimedia educational content; certification of educational services