9
Control systems [electric] for rooms, booths, floors, wall panels or other structures having user interacting functions or surfaces; Control systems [electric] for rooms, walls, floors, panels or other structures having illumination, light fibre or other light effects, auditory effects or air flows, For educational purposes; Switchgear [electric], for use in relation to the following goods: Interactive games or toys; Control systems [electric] incorporating sensory stimulation effects; Switchgear [electric], namely Control systems for tactile, visual, olfactory or audio effects; Sensory, tactile, visual, oral or mental stimulation apparatus and equipment; Interactive control systems [electric] triggered by sound, movement or light for use in controlling sensory, tactile, visual, oral or mental stimulation structures, apparatus and equipment; Fiber optic equipment and Fibreoptic cables; Projectors; Interactive software; Interactive terminals; Interactive video equipment; Interactive graphics screens; Electronic interactive whiteboards; Imaging devices for scientific purposes and Imaging devices for educational purposes; Information technology equipment; Audio-visual, multimedia and photographic devices; Interactive touchscreen terminals; Publishing software; Virtual and augmented reality software; Augmented reality software for education; Virtual reality software for education
28
Constructional or interactive toys, games and playthings; Tactile, manipulative toys, games or playthings
38
Providing of online access to educational videos, conferences and conventions; Providing access to multimedia content online; Provision of telecommunication access to video and audio content provided via an online video-on-demand service
41
Training services; Education and instruction services; Publishing of multimedia educational content and Streaming of multimedia educational content; Multimedia publishing of books; Publishing services; Multimedia publishing; Instructional and training services, The aforesaid services provided in virtual environments; Publishing services, The aforesaid services provided in virtual environments; Publication of multimedia material online; Multimedia entertainment software publishing services; Providing of multimedia entertainment programmes via broadband, wireless systems and online services
42
Providing of temporary use of online non-downloadable software for use by educational and instructional applications; Software as a service [SaaS]; Software as a service [SaaS] featuring software for deep learning; Software as a service [SaaS] services featuring software for machine learning, deep learning and deep neural networks; Platform as a service [PaaS] including software platforms for the transmission of images, audiovisual content, video content