9
Virtual golf clubs, golf balls, footwear, clothing, headwear, eyewear, bags, golf bags, gloves, mittens, towels, umbrellas, sports bags, backpacks, luggage, sports equipment, camping equipment, art, toys and golf accessories, in particular tees, pitch fixes, golf club head covers, putter holders, golf shoe soles, cup holders, umbrella holders and score card holders, authenticated by non-fungible tokens (NFTs) used with blockchain technology; virtual golf clubs, golf balls, footwear, clothing, headwear, eyewear, bags, golf bags, gloves, mittens, towels, umbrellas, sports bags, backpacks, luggage, sports equipment, camping equipment, art, toys and golf accessories, in particular tees, pitch fixes, golf club head covers, putter holders, golf shoe soles, cup holders, umbrella holders and score card holders, authenticated by non-fungible tokens used with blockchain technology to represent a collectible item; digital tokens used with blockchain technology; digital tokens used with blockchain technology to represent a collectible item; downloadable electronic data files featuring non-fungible tokens (NFTs); video game simulators, namely, downloadable virtual reality video game software; downloadable virtual goods, namely, computer programs featuring virtual golf equipment, namely virtual golf clubs, virtual golf bags, virtual golf headwear and clothing apparel, virtual golf balls, and virtual golf accessories for use online and in online virtual worlds; all the above goods with the exclusion of toy cars and scale model vehicles; all the above goods without any relation to vehicles and their parts and components
18
Bags; pouches; carrying bags; travelling bags; all-purpose sports bags; shopping bags; duffel bags; rucksacks; shoulder bags; belt bags and hip bags; trunks and travelling cases; wallets; umbrellas; umbrella covers; parasols
24
Towels
25
Clothing; footwear; headwear
28
Games; playthings; all of the aforesaid goods with the exclusion of toy cars and scale model vehicles; gymnastic and sporting articles and equipment; sport balls; golf balls; gloves for sports; golf clubs; bags specially adapted for sports equipment; shaped covers for golf clubs
41
Sport services, namely, fitting of golf clubs to individual users using non-downloadable software; entertainment services, namely, providing online, non-downloadable virtual golf games and video games, virtual fitting of golf clubs to avatars in online and online virtual worlds, and providing online, non-downloadable virtual goods, namely virtual golf clubs, virtual golf bags, virtual golf headwear and clothing apparel, virtual golf balls, and virtual golf accessories