9
Mouse pads; Headphones; Computer joysticks; Computer keyboards; Loudspeaker systems; Amplifiers; Computer screens; Computer hardware; Mouse [computer peripheral]; Adapter cables for headphones; Loudspeakers; cases, and sleeves for cell phones, laptops, tablet computers, and portable media players; Computer bags; Computer game software downloadable via a global computer network and wireless devices; Computer mouses; Computer peripheral devices; Interactive game software; Computer game software for use with on-line interactive games; Computer application software featuring games and gaming; Headsets for virtual reality games; Augmented reality game software; Microphones for consumer video game apparatus; Earphones for consumer video game apparatus; Computer game software for use on mobile and cellular phones; Electronic sports training simulators [computer hardware and software-based teaching apparatus]; Computer programs for use in tracking the status of various users of online interactive gaming services, and for matching online game players with other players of all skill levels; downloadable augmented reality software for playing video games; downloadable mobile game software; downloadable podcasts in the field of e-sports and video games; Downloadable interactive entertainment software for playing video games; downloadable virtual reality game software for playing video games; Interactive multimedia video-game programs; recorded augmented reality software for playing video games; recorded virtual reality software for playing video games; Computers; Computer stylus; Decorative magnets; Downloadable computer game programs; downloadable video game instruction manual; Earbuds; Electronic downloadable publications in the field of video games; Electronic game software for handheld electronic devices; Spectacle cords; Eyewear, namely, sunglasses, eyeglasses and frames and cases therefor; Headsets; Headsets for use with computers; Magnetic cards, Cell phone straps; Sunglass cords
16
Books; Journals; Newspapers; Magazines [periodicals]; Periodicals; Agendas; Calendars; Posters; Flags of paper; Guide books; Writing instruments; Pencils; Fountain pens; Notes; Member cards; Sympathy cards; Paper and cardboard (untreated, semi-finished or for stationery or printing); Printed matter; Bookbinding material; Photographs [printed]; Paper stationery; Adhesives for stationery or household purposes; Artists' materials; Paintbrushes; Typewriters and office requisites (except furniture); Instructional and teaching material (except apparatus); Printing type; Printing blocks; Stickers [stationery]; Notebooks; School writing notebooks; Albums; Special occasion albums; Photographic albums; Stationery; Comics; Stickers [stationery]; Paper badges; Cardboard badges; Writing tablets; Pads of adhesive note paper; Score pads; Pads [stationery]; Pencil tins; Gift boxes of cardboard or paper; Paper gift boxes; Boxes of cardboard for packaging in made-up form; Packaging boxes of cardboard in folded form; Pamphlets; Advertising pamphlets; Newsletters (printed matter); Score books; Notebooks of paper; Signature books; Blank paper notebooks; Cards; Collectible cards on the subject of football; Printed informational cards; Invitation cards; Special occasion cards; Informative leaflets in the fields of football; Banners and flags of paper; Chains of flags of paper (bunting); Score sheets; Figurines made from paper; Figurines of papier mâché; Picture books; Visitors books; Sticker books; Souvenir books (photo albums); Printed advertising boards of paper or cardboard; Collector's photographs of players; Printed periodicals in the field of football; Posters of paper; Programmes for special occasions; Prospectuses; Printed publications; Index books; Bags [envelopes, pouches] of paper or plastics, for packaging; Table napkins of paper; Tablemats of paper; Results tables (stationery); Printed tickets; Tickets; Adhesive labels of paper
25
Clothing; Shoes; Headgear for men, women, children and babies; Clothing and footwear for sports, gymnastics and football; Sashes for wear; Scarves; Neckties; Studs for football boots; Sock suspenders; Shorts; Sports jerseys; Gym suits; Neckerchiefs (clothing); Hosiery; Headbands; Earbands; Bandanas [neckerchiefs]; Braces [suspenders] for clothing; Collar protectors; Neck tubes; Neck scarves [mufflers]; Shoulder warmers; Ear muffs [clothing]; Sou'westers; Vests for football; Gloves [clothing]; Underwear; Bathing suits; Moisture-wicking sports shirts; Bath robes; Pocket squares; Replica football socks, shorts and jerseys; Sweat-absorbent underwear; Thermal underwear; Belts [clothing]; Isothermal gloves (clothing); Thermal knee pads (parts of sports clothing)
28
Games and playthings; Balloons; Sporting and gymnastic articles (except clothing, footwear and mats); Soccer balls; Balls and balloons; Football bladders; Tables for indoor football; Card games or board games; Playing cards; Plush; Teddy bears; Collectable toy figures; Nets for sports; Ball nets; Football gloves; Football netting; Elbow guards [sports articles]; Shoulder pads for sports use; Knee guards [sports articles]; Hand pads for sports use; Shin guards for sports; Wrist guards for sports; Bags specifically adapted for sports equipment; Support briefs for sportspeople; Tees for ball games; Absorbent sweatbands for the wrists, for sports (parts of sports clothing); Figures (playthings); Knee pads for football (parts of sports clothing); Joysticks for video games; Joysticks for video games; Video game consoles; Fidget toys; Video game apparatus; Arcade video game machines; Controllers for game consoles; Interactive gaming chairs for video games; Video output game machines for use with televisions
35
Marketing services relating to esports events; Promotion services relating to esports events; Advertising services relating to esports events; Online retail store services relating to backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mousepads, ornamental pins, plush toys, video games; retail store services relating to backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mousepads, ornamental pins, plush toys, video games; Product marketing; providing incentive and rewards programs to video game players; Advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to international sports' events; Promotion of goods and services through sponsorship of international sports events
38
Broadcasting of esports events; Providing online forums for communication in the field of electronic games; broadcast and streaming of video game play and video game competitions over global communication networks, the Internet, and wireless networks; Providing internet chatrooms; Providing online forums for transmission of messages among computer users; Audio broadcasting; Broadcasting of video and audio programming over the internet; Telecommunication services, namely, transmission of podcasts; streaming of audio, visual and audiovisual material over global communications networks, the internet and wireless networks; Streaming of data; Video broadcasting
41
Organising of esports activities; Organisation of esports events; Providing esports facilities; Ticket reservation and booking services for esports events; Esports officiating; Sports training; E-sports services; Esports coaching; Organization of electronic sports competitions; Production of esports events; Provision of information relating to esports; Arranging and conducting of conferences, congresses and symposiums; Amusement arcade services; Rental of electronic game equipment; Electronic game services and competitions provided by means of the internet; Providing interactive multi-player computer games via the internet and electronic communication networks; Entertainment services in particular, organising and conducting entertainment exhibitions, tournaments and competitions in the field of electronic sports and video gaming; providing on-line and live video games, tournaments, and exhibitions, all at indoor and outdoor venues and through the electronic media, television, radio and the internet; Sporting and cultural activities; production of broadcast and digital programs featuring news, information, games, tournaments, exhibitions, competitions and events in the field of video games; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; providing information via the Internet in the field of video games and video game tournaments, exhibitions, competitions and events featuring news, videos, live scores, statistics, notifications, and commentary; providing advisory, consultancy and information services related to the aforegoing
42
Computer services, Namely expertise Design and development of interactive media content in the nature of computer game software; designing live events, Namely expertise Design of boards and accessories for the production of live video game competitions, trade fairs and product launches; Hosting of web-based systems and online portal for customers wishing to participate in online gaming, operation and coordination of game tournaments, leagues and tours for playing recreational computer games; Platform as a service (PaaS) featuring computer software platforms for video game applications; Platform as a service (PaaS) featuring computer software platforms for electronic sports tournaments; Software as a service (SaaS) featuring data collection and analysis software in the field of computer games, e-sports as well as e-sports exhibitions, tournaments and competitions