FRONTROW

EUIPO EUIPO 2016 Trademark registered

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The Union trademark FRONTROW was filed as Word mark on 08/02/2016 at the European Union Intellectual Property Office.
It was registered as a trademark on 11/29/2016. The current status of the mark is "Trademark registered".

Trademark Details Last update: February 14, 2023

Trademark form Word mark
File reference 015715121
Application date August 2, 2016
Publication date August 22, 2016
Entry date November 29, 2016
Expiration date August 2, 2026

Trademark owner

One Microsoft Way
98052-6399 Redmond,
US

Trademark representatives

Varso Tower Chmielna 69 00-801 Warsaw PL

goods and services

9 Software to provide access to 3D virtual reality environments, including avatars and user interfaces for 3D virtual reality; software that allows participants to view and interact with web content in a 3D virtual reality environment and to interact with others in a virtual reality environment for business, leisure, entertainment, or training purposes; software that is used for providing multi-user access to an online 3D virtual environment; software that allows participants from any physical location to access a virtual reality space via the internet; software for use with computers and peripherals, including speakers, microphones, headphones, virtual reality headsets, motion sensitive cameras, haptics, and other devices, to engage in and access content on the internet and communicate with others in real-time; software for processing, transmitting, or displaying graphics; software for communicating with others using real-time audio, gestures, body language, and visual methods; software for viewing content from the internet and sharing with others; software for providing individual or simultaneous multi-participant access to a virtual space; software used to provide multi-participant sharing of online content, including interactive content such as videos, games, conferencing, presentations, and other applications; computer software used to create, modify, and manipulate environments, avatars, functions, features, and objects in 3D virtual environments, including viewing 2D content in 3D; software for incorporating the 3D objects and applications into virtual reality environments; computer software; downloadable digital avatars; software applications for computers, tablets, cellular phones, smartphones, PDAs, and mobile web devices; virtual reality software; educational and instructional material downloadable from a computer network; electronic publications, namely, books, magazines, newsletters and manuals; computers and wireless communications devices; downloadable publications, videocasts and podcasts; cellular phones, smartphones, PDAs, and mobile web devices; memory devices and cards; information, code, text, avatars and other media or multimedia, all being downloadable from a computer network or the Internet; instructional manuals in electronic format; animation films; screensavers; mousemats; flash drives
38 Communication services in the nature of voice, video, email, and data transmission in an online virtual environment; electronic message transmission; streaming of audio and video material from the internet; webcasting services; online conferencing services; providing on-line facilities for real-time interaction with others concerning topics of general interest; telecommunications services; transmission of virtual reality multimedia via the internet; providing electronic bulletin boards and online forums for transmission of messages and information among computer users; providing access to an on-line database of still images, moving images, audio and text, the creation of virtual reality multimedia; telecommunication portal services; instant messaging services; data transmission services; providing online chat rooms, electronic bulletin boards and forums for transmission of messages among computer users concerning a wide variety of topics and fields; provision of electronic mail, chat, blog and messaging services with virtual characters, personae, communities and avatars; providing access to online blogs; providing access to online virtual reality communities; operating chat rooms
41 Education services, namely, providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes; entertainment services; namely, providing online games and puzzles; publication of virtual reality multimedia; organization of competitions and cultural events; cultural activities; providing avatars, reality simulation, contests and competitions, all by means of a global computer network
42 Computer software design and development services, especially for virtual reality environments, avatars, user interfaces, customization, features and functions; design and development of multimedia and three-dimensional virtual environment software for others; computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; providing online non-downloadable software and software digital platforms for use in building three dimensional virtual environments, avatars, display of 2D content in 3D, features and functions; computer services, namely, hosting online web facilities for the creation and operation of virtual reality multimedia and communities; providing temporary use of non-downloadable computer software in the field of virtual reality; computer services in the nature of customized web pages featuring user-defined information; providing use of software through a website; creation, updating, development and hosting of websites containing virtual characters, personae, communities and avatars; design and development of computer hardware and software; creation, updating and development of virtual characters, personae, communities and avatars, all for entertainment, education and leisure purposes

Trademark history

Date Document number Area Entry
December 20, 2022 Change Representative, Published
October 21, 2019 Change Representative, Published
May 14, 2019 Change Representative, Published
July 31, 2018 Transfer / Change of address, Published
June 6, 2018 Change Representative, Published

ID: 11015715121