9
Computer game programs (on all platforms), computer software (recorded or not recorded), consumer software, office or handheld computer peripheral devices, consoles (computer peripheral devices), games consoles adapted for use with television receivers only, mobile telephones, computer software, cartoons featuring entertainment - relating to leisure, information, education or culture - interactive cartoons on digital media, optical instruments, spectacles, cases for mobile telephones
16
Comic books featuring entertainment - relating to leisure, information, education or culture, printers' type, stationery, postcards, picture books, leaflets, posters, albums, cards, books, writing paper, stickers, books featuring entertainment - relating to leisure, information, education or culture
25
Clothing, footwear, headgear, shirts, clothing of leather or imitations of leather, belts, furs (clothing), gloves, scarves, neckties, hosiery, socks, slippers, beach shoes, ski boots, boots for sports and evening shoes, underwear, t-shirts, sports pullovers, wristbands of textile (sportswear), suits
28
Games consoles except those adapted for use with television receivers only, games and playthings, board games, balls, ballons, sporting articles (except mats), ice or roller skates, games featuring entertainment - relating to leisure, information, education or culture
35
Advertising, direct mail advertising, computerised file management, organisation of exhibitions or other events for commercial or advertising purposes, advertising on paper, audiovisual, or any digital media (floppy disks, CD-ROMs, DVDs, console cartridges, mobile telephones, audio/video cassettes, memory sticks), online advertising (on a computer network), rental of advertising space on communication media, publication of publicity texts, organisation of e-mail publicity campaigns, dissemination of advertising matter on all media and in all forms - competitions or publicity offers, commercial administration of the licensing of the goods and services of others
38
Telecommunications: providing access to a computer network (local network or the Internet) in order to obtain services (access to communication software, games, music, videos, films, information, electronic messages), multi-user communications (Internet chatrooms, whether real-time or not) using media of all kinds via the Internet, radio or television broadcasting, dissemination (transmission) of computer software, information via websites, games, books, cartoons, broadcasts, discs, films, video featuring entertainment - relating to leisure, information, education or culture, electronic mail, teleconferencing
41
Education, providing of training, entertainment, providing recreation facilities, publication of books, comic books, organisation of competitions, shows, exhibitions, games provided online (from a computer network), gaming, publication of electronic books and journals online, electronic desktop publishing, production of broadcasts, discs, films, videos featuring entertainment - relating to leisure, information, education or culture; Multi-user communications (providing games online) using media of all kinds via the Internet
42
Design and development of computer software, research and development (online or local computer software), technical project studies, development (design), installation, maintenance, updating or rental of computer software, online or local application programming, graphic arts designing - styling (industrial design)