9
Computers, including peripherals and parts thereof; computer programs listed on data carriers and data storages; computer hardware and software for multimedia applications for commercial, industrial, educational and home use; utility programs for the purpose of providing information or assistance on the play, use or manipulation of mulitmedia video games, software titles, files and other forms of magnetic and electronic media; compact disks and software programs for multimedia, interactive, on-line or video games; computer game programs recorded on magnetic, electronic, digital or optical media
16
Printed matter, including books, cards, cartoons, comics, circulars, newspapers, newsletters, magazines, journals, manuals, posters and stickers
28
Toys, games and playthings, namely action figures, and parts therefor; action skill games; mechanical and electric action toys; stuffed toys; action-type target games; military play toys; battery-operated and remote control operated vehicles; multimedia or video output game machines, hand-held video game units; multimedia or video game disks and cartridges
41
Education and entertainment services offered to others; education in the field of computer hardware and software; entertainment with the help of computer hardware and software; education and entertainment by means of a global computer information network; education and entertainment services provided on the Internet, networks, or any other such on-line service