09
Amusement machines, gambling machines, automatic information
machines, juke boxes, amusement machines for children, and
parts of said machines; automatic machines for selling goods
and/or for issuing cards, tickets, money and/or for giving
out and/or for taking back of goods, as well as parts of
said automatic machines; electronic games; automatic
machines operable after the receipt of coins, bank notes,
tickets, cards and/or chips, including cash dispensers,
automatic money changers, as well as parts of all the
aforementioned goods; automatic machines for services
committed to payment; automatic apparatus for the
identification of data carriers, identify cards and credit
cards, bank notes and coins, as well as parts of said
apparatus; accounting apparatus for money-operated automatic
machines; electric, electronic, optical apparatus,
instruments and machines (included in this class), as well
as apparatus for recording, transmission, processing and
reproduction of data including sound and images; multimedia
apparatus/systems, including parts of all the aforementioned
goods, except TV sets, video players, hi-fi systems and
telephones; computers; computer peripheral equipment;
microprocessors, data recording devices; devices for storing
and filing digital data; printers; printed electronic
circuits; machine-readable data carriers equipped with
programs, programs for data processing equipment
14
Pins; tie-pins; brooches; key-pendants
16
Paper; cardboard; plastic film for packaging purposes;
printed matter, in particular writing paper, envelopes,
letter cards, note papers, calendars, note books,
directories and diaries, posters, placards, game records,
scoring cards and registering papers for game results,
counting blocks, documents and diplomas, certificates,
certificates of participation, records of events, magazines
and journals; files; games books; packaging material made of
paper or cardboard; adhesive labels
18
Purses; wallets; key-cases; waist wallets; handbags; belts;
braces
25
Clothing, in particular sportswear and casual wear;
headgear
28
Games, playthings, sports equipment, sporting articles,
included in this class; sports equipment for sport in a
confined space, in particular electronic darts, table
soccer, pocket billiards, snooker, shooting galleries, in
particular for laser shooting, as well as parts of all said
goods, included in this class; automatic sports machines
35
Advertising; marketing; advertising, marketing, incentive
promotion by the use of amusement machines, gambling
machines, automatic sports apparatus, automatic information
machines, juke boxes, electronic games, playthings and
sports equipment; management consulting, business consulting
and on the realization of tournaments and entertainment
events; business on the set-up of restaurants, gambling
establishments and sports establishments; operation of
establishments with amusement machines, gambling machines,
automatic sports apparatus, automatic information machines,
juke boxes, electronic games, playthings and sport
equipment
36
Sponsoring for the promotion of sales, rental and
utilization of amusement machines, gambling machines,
automatic sports apparatus, automatic information machines,
juke boxes, electronic games, playthings and sports
equipment
37
Repair and maintenance of electric, electronic, data
processing or optical apparatus and components, except TV
sets, video players, hi-fi systems and telephones
38
Telecommunication
41
Entertainment, namely information for the amusement and
relaxation of persons; organization and implementation of
events at or with amusement machines
42
Rental of automatic machines, computers and data processing
equipment; technical development services; computer
programming; technical consulting on the realization of
tournaments and entertainment events; technical consultation
on the set-up of restaurants, gambling establishments and
sports establishments
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