Havana Club

WIPO WIPO 2023

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Die Internationale Marke Havana Club wurde als Bildmarke am 11.01.2023 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Männer #Kreise #Briefe, die eine besondere Form des Schreibens darstellen #Farben #Männer in volkstümlicher oder historischer Tracht, Cowboys, König, Indianer, Mexikaner, Pirat, Wikinger, Napoleon #Andere stilisierte Männer #Zwei Kreise, einer in dem anderen #Kreise mit über den Umfang hinausragenden Inschriften #In doppelter Gliederung geschriebene Briefe #Drei vorherrschende Farben

Markendetails Letztes Update: 08. August 2023

Markenform Bildmarke
Aktenzeichen 1743512
Registernummer 1467734
Länder Kanada Chile Großbritannien Indien Singapur China Kuba
Basismarke BX Nr. 1467734, 04. Januar 2023
Anmeldedatum 11. Januar 2023
Ablaufdatum 11. Januar 2033

Markeninhaber

5 Place de la Gare
L-1616 Luxembourg
LU

Markenvertreter

5 cours Paul Ricard F-75008 PARIS FR

Waren und Dienstleistungen

09 Downloadable virtual goods, namely, computer programs featuring alcoholic and non-alcoholic beverages, food, clothing, footwear, headwear, eyewear, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers, all for use in online virtual worlds; downloadable software, mobile application software and cloud-based software for virtual reality game and virtual worlds; virtual reality headsets and glasses; electronic devices, namely, connected bracelets adapted for use in online virtual worlds; downloadable multimedia files containing artwork, text, audio, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers; downloadable multimedia files containing artwork, text, audio, music and/or video relating to events, pop culture, sports, art, culture, entertainment, night life, travel, adventure, music, lifestyle, fashion, beauty, photography and people, namely, celebrities, athletes, artists, musicians, and photographers authenticated by non-fungible tokens; downloadable virtual and augmented reality software for education, learning, entertainment purpose; downloadable software, mobile application software and cloud-based software for providing a virtual marketplace; downloadable software, mobile application software and cloud-based software for generating cryptographic keys for receiving and spending crypto assets and downloadable computer software for managing cryptocurrency transactions using blockchain technology; computer programs for the creation and trade of digital collectibles using blockchain-based software technology; software, enabling the authentication, ownership, availability and trading of digital assets; downloadable software, mobile application software and cloud-based software for processing transactions related to crypto-collectibles, non-fungible tokens and other application tokens; downloadable software, mobile application software and cloud-based software for use in electronically trading, storing, sending, receiving, accepting and transmitting crypto-collectibles, non-fungible tokens and other application tokens; downloadable computer software, mobile application software and cloud-based software for use in facilitating the purchase and sale of rights to digital goods; downloadable computer software, mobile application software and cloud-based software for managing digital collectibles; downloadable computer software, mobile application software and cloud-based software for viewing images, videos and content relating to beverages, food, sports, gaming, music and apparel; downloadable loyalty cards, incentive cards and reward cards
35 Retail store and online retail store services featuring virtual goods, namely alcoholic and nonalcoholic beverages, food, clothing, footwear, headwear, eyewear, clocks, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers for use online in online virtual worlds; retail services in relation to downloadable virtual goods authenticated by non-fungible tokens [NFTs], namely alcoholic and non-alcoholic beverages, food, clothing, footwear, headwear, eyewear, bags, sports bags, backpacks, umbrellas, parasols, serving trays, portable beverage coolers, portable bars, ice buckets, cups, glasses and drinking vessels, bottle openers, cases and covers for cell phones, smart phones, tablet computers; providing incentive reward programs for customers through issuance and processing of loyalty points authenticated by non-fungible tokens (NFTs) for on-line purchase of a company's goods and services; providing incentive award programs for customers and employees through the issuance of digital tokens for the purpose of promoting and rewarding customer loyalty; retail store and online retail store services featuring virtual goods, blockchain tokens, digital tokens, digital media, digital files, and digital assets authenticated by non-fungible tokens in the field of beverages, food, sports, gaming, music, culture and apparel; provision of online marketplaces for buyers and sellers of virtual goods, blockchain tokens, digital tokens, digital media, digital files, and digital assets authenticated by non-fungible tokens; provision of online marketplaces for buyers and sellers of downloadable digital art images, music, videos
41 Entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing on-line, non-downloadable virtual goods for use in virtual environments created for entertainment purposes; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing on-line actual and virtual concerts and other virtual events; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing virtual environment for operating a virtual bar or restaurant offering virtual food and beverages in virtual environments created for entertainment purposes; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as conducting actual and virtual workshops, educational demonstrations and courses of instruction in the field of mixology and alcoholic beverages; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing digital media, digital files, digital assets and virtual goods authenticated by non-fungible tokens for use in virtual environments created for entertainment purposes; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing on-line, non-downloadable virtual beverages, food, bags, beverageware, coolers, clothing, headwear, footwear, umbrellas, towels, sporting equipment, toys, video game equipment and accessories, games for use in virtual environments created for entertainment purposes; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing online virtual environments featuring production, distribution, display, and storage of digital collectibles for use in virtual environments created for entertainment purposes; entertainment services using virtual environments in which users can interact for recreational, leisure or entertainment purposes, in which services may also be provided, such as providing an on-line virtual environment for using, trading, and purchasing virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; organizing and conducting virtual events, virtual exhibitions, virtual expositions and virtual conferences for educational and cultural purposes; entertainment services using virtual environments in which services may also be provided, such as providing virtual environment for operating a virtual bar and/or restaurant offering virtual food and beverages and operating a virtual bar and/or restaurant featuring actual home delivery, in virtual environments created for entertainment purposes; arranging and conducting of business conferences for commercial purposes in the interactive entertainment, virtual reality, sports and video game entertainment industries
Die Bezeichnungen wurden automatisch übersetzt. Übersetzung anzeigen

Markenhistorie

Datum Belegnummer Bereich Eintrag
11. Januar 2023 2023/29 Gaz BX Eintragung

ID: 141743512