09
Downloadable virtual goods, namely, computer programs
featuring alcoholic and non-alcoholic beverages, food,
clothing, footwear, headwear, eyewear, bags, sports bags,
backpacks, umbrellas, parasols, serving trays, portable
beverage coolers, portable bars, ice buckets, cups, glasses
and drinking vessels, bottle openers, cases and covers for
cell phones, smart phones, tablet computers, all for use in
online virtual worlds; downloadable software, mobile
application software and cloud based solution for virtual
reality game and virtual worlds; virtual reality headsets
and glasses; electronic devices, namely, connected bracelets
adapted for use in online virtual worlds; downloadable
multimedia files containing artwork, text, audio, music
and/or video relating to events, pop culture, sports, art,
culture, entertainment, night life, travel, adventure,
music, lifestyle, fashion, beauty, photography and people,
namely, celebrities, athletes, artists, musicians, and
photographers; downloadable multimedia files containing
artwork, text, audio, music and/or video relating to events,
pop culture, sports, art, culture, entertainment, night
life, travel, adventure, music, lifestyle, fashion, beauty,
photography and people, namely, celebrities, athletes,
artists, musicians, and photographers authenticated by
non-fungible tokens; downloadable virtual and augmented
reality software for education, learning, entertainment
purpose; downloadable software, mobile application software
and cloud based solution for providing a virtual
marketplace; downloadable software, mobile application
software and cloud based solution for generating
cryptographic keys for receiving and spending crypto assets
and downloadable computer software for managing
cryptocurrency transactions using blockchain technology;
computer programs for the creation and trade of digital
collectibles using blockchain-based software technology;
software, enabling the authentication, ownership,
availability and trading of digital assets; downloadable
software, mobile application software and cloud based
solution for processing transactions related to
crypto-collectibles, non-fungible tokens and other
application tokens; downloadable software, mobile
application software and cloud based solution for use in
electronically trading, storing, sending, receiving,
accepting and transmitting crypto-collectibles, non-fungible
tokens and other application tokens; downloadable computer
software, mobile application software and cloud based
solution for use in facilitating the purchase and sale of
rights to digital goods; downloadable computer software,
mobile application software and cloud based solution for
managing digital collectibles; downloadable computer
software, mobile application software and cloud based
solution for viewing images, videos and content relating to
beverages, food, sports, gaming, music and apparel;
downloadable loyalty cards, incentive cards and reward
cards
35
Retail store and online retail store services featuring
virtual goods, namely, alcoholic and non-alcoholic
beverages, food, clothing, footwear, headwear, eyewear,
clocks, bags, sports bags, backpacks, umbrellas, parasols,
serving trays, portable beverage coolers, portable bars, ice
buckets, cups, glasses and drinking vessels, bottle openers,
cases and covers for cell phones, smart phones, tablet
computers for use online in online virtual worlds; retail
and retail store services in relation to downloadable
virtual goods authenticated by non-fungible tokens (NFTs)
namely, alcoholic and non-alcoholic beverages, food,
clothing, footwear, headwear, eyewear, bags, sports bags,
backpacks, umbrellas, parasols, serving trays, portable
beverage coolers, portable bars, ice buckets, cups, glasses
and drinking vessels, bottle openers, cases and covers for
cell phones, smart phones, tablet computers; organizing and
conducting events, exhibitions and expositions for
commercial purposes in the interactive entertainment,
virtual reality, sports and video game entertainment
industries; providing incentive reward programs for
customers through issuance and processing of loyalty points
authenticated by non-fungible tokens (NFTs) for on-line
purchase of a company's goods and services; providing
incentive award programs for customers and employees through
the issuance of digital tokens for the purpose of promoting
and rewarding customer loyalty; retail store and online
retail store services featuring virtual goods, blockchain
tokens, digital tokens, digital media, digital files, and
digital assets authenticated by non-fungible tokens in the
field of beverages, food, sports, gaming, music, culture and
apparel; provision of online marketplaces for buyers and
sellers of virtual goods, blockchain tokens, digital tokens,
digital media, digital files, and digital assets
authenticated by non-fungible tokens; provision of online
marketplaces for buyers and sellers of downloadable digital
art images, music, videos
41
Entertainment services in relation to providing on-line,
non-downloadable virtual goods for use in virtual
environment created for entertainment purposes;
entertainment services, namely, providing on-line actual and
virtual concerts and other virtual events; entertainment
services in relation to providing virtual environments in
which users can interact for recreational, leisure, or
entertainment purposes including operating a virtual bar or
restaurant offering virtual food and beverages in virtual
environments created for entertainment purposes;
entertainment services, namely, conducting actual and
virtual workshops, educational demonstrations and courses of
instruction in the field of mixology and alcoholic
beverages; entertainment services in relation to providing
digital media, digital files, digital assets and virtual
goods authenticated by non-fungible tokens for use in
virtual environments created for entertainment purposes;
entertainment services in relation to providing on-line,
non-downloadable virtual beverages, food, bags,
beverageware, coolers, clothing, headwear, footwear,
umbrellas, towels, sporting equipment, toys, video game
equipment and accessories, games for use in virtual
environments created for entertainment purposes;
entertainment services in relation to providing an online
virtual environments featuring production, distribution,
display, and storage of digital collectibles for use in
virtual environments created for entertainment purposes;
entertainment services in relation to providing an on-line
virtual environment in which users can interact for
recreational, leisure, or entertainment purposes for using
virtual goods, blockchain tokens, digital tokens,
non-fungible tokens, digital media, digital files, and
digital assets in virtual environments; organizing and
conducting virtual events, virtual exhibitions, virtual
expositions and virtual conferences for educational and
cultural purposes; organizing and conducting conferences for
commercial purposes in the interactive entertainment,
virtual reality, sports and video game entertainment
industries
43
Operating a virtual bar and/or restaurant offering virtual
food and beverages; operating a virtual bar and/or
restaurant featuring actual home delivery
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