09
Computer hardware and software systems for the wholesale and
retail store industries, namely, point-of-sale software and
computer hardware for inventory management, operating
computer systems, processing of sale transactions, data and
accounting management, customer relationship management,
transmission of payment information, inventory management,
management of consumer loyalty programs and gift card
processing; artificial intelligence powered checkout system
comprised of customer self-service electronic checkout
stations for point of sale; artificial intelligence powered
checkout systems comprised of cameras to track and process
purchases of goods from stores; electronic equipment for
point-of-sale (POS) systems, namely, point-of-sale
terminals, bar code readers, optical readers, advertisement
display monitors, computer display monitors, keyboards,
printers, scanners, radio transmitters, radio receivers, and
computer hardware with embedded computer operating software;
point-of-sale terminals; computing hardware that consists of
a screen, a central processing unit and cameras; secure
electronic payment terminals for electronic transactions;
downloadable mobile applications that allows users to
execute shopping-related demands in the nature of building a
shopping list, placing an order for groceries and retail
products online, and selecting recipes according to
groceries purchased; high performance one dimensional and
two dimensional barcode readers using image technology;
downloadable computer application software for mobile
phones, handheld computers, and tablets, featuring image
recognition, optical decoding, audio recognition, audio
decoding, and code technology, for use in reading scanned
advertisements in print, mobile, online, and radio format,
displaying consumer product information about goods or
services, providing consumers with purchase options that
include customer loyalty and rewards programs offerings,
personalized sales offers, coupons, and recommendations, and
providing consumers with the ability to order, purchase, and
obtain delivery of general consumer merchandise and
services; computing hardware, namely, mobile computing
devices consisting of barcode scanners, interactive
touchscreen monitors, and radio frequency devices featuring
deep learning, camera-based item identification, and
computer vision, that function as portable retail store
checkouts; computing hardware, namely, mobile computing
devices consisting of barcode scanners, interactive
touchscreen monitors, radio frequency receivers, and
electronic weighing scales consisting of weight sensors and
featuring deep learning, computer vision, and camera based
item identification, that enable consumers to weigh goods;
computer hardware in the nature of mobile computing devices
equipped to bar code scanners, touchscreen monitors and
radio frequency receivers that cooperate with each other to
collect and aggregate consumer behavior data, namely,
tracking customer purchases and automating customer checkout
within a retail store; software development kits (SDKs)
consisting of computer software development tools to allow
third parties to integrate retailer applications, e-commerce
sites and retail fulfillment backend systems to cloud-based
consumer marketplace or a locally deployed server; computer
software and computer hardware that allow users to perform
electronic business transactions via a global computer
network; customer self-service electronic checkout stations
for point of sale; computer software and programs for use in
payment processing; downloadable mobile applications for
commerce, namely, software that allows users to perform
electronic business transactions via a global computer
network
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