09
Downloadable software, namely, computer programs featuring
downloadable virtual products, namely, spectacles, eyewear,
jewelry-fine jewelry, timepieces, time measurement
instruments and accessories for watches, key cases, attaché
cases, credit card cases, document cases, boxes, document
holders, wallets, luggage tags, coin purses, briefcases,
traveling sets, traveling kits, saddlery, bags, luggage,
umbrellas, perfume bottles, clothing, shoes, headgear,
fashion accessories, digital collectibles, works of art, for
use in online virtual worlds; software; virtual reality
software; augmented reality software; downloadable digital
files authenticated by non-fungible tokens (NFTs);
downloadable software that virtually generate products
created using a blockchain technology (NFTs); security
tokens [encryption devices]; holograms; holographic images;
holographic prints; holographic screens; 3D holographic
screens; virtual reality computer game programs;
downloadable computer software for use as a digital wallet;
computer software for mobile applications and blockchain
wallets
14
Jewels, watches, horological and chronometric instruments,
incorporating near field communication (NFC)
35
Retail and online retail services for software that can
virtually reproduce merchandise, namely, spectacles,
eyewear, jewelry-fine jewelry, timepieces, time measurement
instruments and accessories for watches, key cases, attaché
cases, credit card cases, document cases, boxes, document
holders, wallets, luggage tags, coin purses, briefcases,
traveling sets, traveling kits, saddlery, bags, luggage,
umbrellas, perfume bottles, clothing, shoes, headgear,
fashion accessories, digital collectibles, works of art;
retail and online retail services by means of software
creating a virtual environment of security tokens
[encryption devices], non-fungible tokens [NFTs] and digital
collectibles
41
Entertainment services by means of virtual environments in
which users can interact through avatars, virtual reality
icons, and graphical images that represent persons in online
virtual worlds; entertainment services by means of an online
environment featuring the dissemination of entertainment
content and live broadcast of shows, virtual sporting and
cultural events; entertainment services by means of virtual
goods, digital collectibles and non-fungible tokens and for
use for recreational purposes
42
Providing non-downloadable computer software for creating
and producing animated and non-animated digital characters
and designs, avatars, digital overlays, and skins for access
and use in online environments, online virtual environments,
and extended reality environments; providing
non-downloadable software and non-downloadable mobile
applications for trading, viewing, storing, and managing
software that can virtually generte products, digital
collectibles, and non-fungible tokens; providing
non-downloadable software for transaction management using
blockchain technology; authentication services; providing a
non-downloadable virtual reality game application software
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