METADOJO

WIPO WIPO 2022

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Die Internationale Marke METADOJO wurde als Bildmarke am 26.08.2022 bei der Weltorganisation für geistiges Eigentum angemeldet.

Logodesign (Wiener Klassifikation)

#Andere geometrische Figuren, undefinierbare Designs #Briefe, die eine besondere Form des Schreibens darstellen #Serie von Briefen, die verschiedene Formen des Schreibens darstellen

Markendetails Letztes Update: 26. Mai 2023

Markenform Bildmarke
Aktenzeichen 1732932
Länder Indonesien Russland Türkei Vietnam
Basismarke SG Nr. 40202251310Y, 29. Juni 2022
Anmeldedatum 26. August 2022
Ablaufdatum 26. August 2032

Markeninhaber

6 EU TONG SEN STREET,
#11-20 THE CENTRAL
SG

Markenvertreter

168 ROBINSON ROAD, #11-01 CAPITAL TOWER SG

Waren und Dienstleistungen

09 Computer 3D virtual environment software; computer application software featuring games and gaming; computer game programmes accessible via the internet; computer game software, downloadable; computer game software, recorded; computer software; computer software for electronic trading of currency; computer software that allows users to make payments and transfer funds; digital materials, namely, non-fungible tokens (NFTs) (term considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); digital media, namely downloadable media content in the fields of entertainment, music, music videos, video games and video game play; distributed ledger platform software; downloadable audio files authenticated by non-fungible tokens [NFT]; downloadable audio recordings authenticated by non-fungible tokens [NFT]; downloadable augmented reality software; downloadable multimedia files containing artwork authenticated by non-fungible tokens [NFT]; downloadable multimedia files containing audio authenticated by non-fungible tokens [NFT]; downloadable multimedia files containing text authenticated by non-fungible tokens [NFT]; downloadable multimedia files containing videos authenticated by non-fungible tokens [NFT]; downloadable software and mobile application software providing a virtual marketplace; downloadable software for creating and managing smart contracts; downloadable software for digital currency payment and exchange transactions; downloadable software for file sharing; downloadable software for implementing and recording financial transactions; downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; downloadable software for navigating a virtual reality and augmented reality environments; downloadable software for receiving and accessing non-fungible tokens; downloadable software for sending and receiving electronic messages; downloadable software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; downloadable software for spending and trading digital tokens; downloadable software for use in creating, managing, measuring, and disseminating advertising of others; downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; downloadable software for use in managing portfolios of digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; downloadable software for use with digital currency, crypto currency and virtual currency; downloadable software in the field of blockchain; downloadable software that enables individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes; downloadable software to allow users to perform e-commerce transactions via the internet and communications networks; downloadable software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; downloadable software, namely, an interpretive interface for facilitating interaction between humans and machines; downloadable virtual reality software; entertainment software, namely, software that is used for providing multi-player access to an online game environment; games software; interactive multimedia game programs; mixed reality software; software for creating, managing and accessing groups within virtual communities; software for organizing events, searching for events, calendaring and managing events; software for social networking and creating and interacting with online communities; software for streaming multimedia entertainment content, audio-visual content, video content, and associated text and data; software that is used for providing multi-user access to an online 3D virtual environment; virtual reality game software; virtual reality software for interactive entertainment and virtual reality gaming
38 Chatroom services for social networking; electronic exchange of voice, data, audio, video, text and graphics via the internet and telecommunications networks; entertainment services, namely, providing access to interactive electronic and online databases of user-defined content, third-party content, photos, video, audio, visual, and audio-visual material in the field of general interest (term considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); instant messaging services; photosharing and video sharing services (term considered too vague by the International Bureau - rule 13 (2) (b) of the Regulations); providing access to chatrooms; providing chatrooms on the internet; providing online chat rooms, instant messaging services, and electronic bulletin boards; providing online forums for communication, namely, transmission on topics of general interest; providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; telecommunications and peer-to-peer network computer services, namely, electronic transmission of images, audio-visual and video content, photographs, videos, data, text, messages, advertisements, media advertising communications and information; telecommunications services, namely, electronic transmission of electronic media, data, messages, graphics, images, photos, videos, audio visual content and files; telecommunications services, namely, electronic transmission of virtual reality content and data; transmission of data, audio, video and multimedia files, including downloadable files and files streamed over a global computer network; transmission of user-generated content via the internet; streaming and live streaming of video, audiovisual, and interactive audiovisual content via the internet
41 Arranging and conducting virtual competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; augmented reality game services provided via the internet and other communications networks; augmented reality video production for entertainment purposes; entertainment services; entertainment services in the nature of production and post-production services of multimedia entertainment content; entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks; entertainment services, namely, providing mixed reality games, interactive entertainment and mixed reality content and experiences; entertainment services, namely, providing online augmented reality environments; entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; entertainment services, namely, providing online virtual reality environments; entertainment services, namely, providing online, non-downloadable and downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes; entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences; organizing virtual and physical exhibitions, events, and conferences in the fields of culture, entertainment, education, and social networking for non-business and non-commercial purposes; providing a computer game for use network-wide by network users; providing entertainment services via a website featuring non-downloadable television shows, movies, and multimedia entertainment content; providing non-downloadable video clips and other multimedia digital content; providing online non-downloadable game software virtual reality game services provided via the internet and other communications networks (term considered linguistically incorrect by the International Bureau - rule 13 (2) (b) of the Regulations); virtual reality video production for entertainment purposes multimedia entertainment production and publishing services (term considered linguistically incorrect by the International Bureau - rule 13 (2) (b) of the Regulations)
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Markenhistorie

Datum Belegnummer Bereich Eintrag
26. August 2022 2023/20 Gaz SG Eintragung

ID: 141732932