BESTSEAT360

WIPO WIPO 2023

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Die Internationale Marke BESTSEAT360 wurde als Wortmarke am 17.03.2023 bei der Weltorganisation für geistiges Eigentum angemeldet.

Markendetails Letztes Update: 11. August 2023

Markenform Wortmarke
Aktenzeichen 1731159
Länder Australien China Europäische Gemeinschaft Großbritannien Vereinigte Staaten von Amerika (USA)
Basismarke NZ Nr. 1220170, 22. September 2022
Anmeldedatum 17. März 2023
Ablaufdatum 17. März 2033

Markeninhaber

74 Queen Street,
Northcote Point
NZ

Markenvertreter

Aon Centre, Level 22, 1 Willis Street NZ

Waren und Dienstleistungen

09 Virtual reality software; 3D graphics software; virtual reality simulation software; augmented reality simulation software; interactive, immersive software allowing users to experience, view and interact with sporting, entertainment and cultural events; interactive, immersive software allowing users to experience, view and interact with live sporting, entertainment and cultural events; software for editing, downloading, transmitting, receiving, creating, playing, extracting, encoding, decoding, displaying, storing and organising images, video, graphics and text; software for sending and receiving electronic messages, video, graphics, images and audio content in the fields of sports, entertainment and cultural events; software for collecting, editing, organising, modifying, transmitting, storing and sharing of data and information in the fields of sports, entertainment and cultural events; software allowing users to access, display, edit, share and link content in relation to sporting, entertainment and cultural events; software for use in creating and participating in virtual environments; software for accessing and participating in interactive incentive giveaway programs; software that supports navigation of 360° broadcast content within a heads-up display (HUD) interface to a viewing device; computer and video game software; computer software for playing video games and computer games with others via a global computer or communication network; controllers for virtual reality environments, other than for video games; software for operating game controllers; cameras and camera parts, fittings and accessories; virtual reality headsets; computer hardware and computer peripherals; apparatus for recording, transmission or reproduction of information, sound or images; downloadable images and videos authenticated by non-fungible tokens (NFTs); printed publications in electronically readable form; electronic and recorded multimedia publications
38 Telecommunications services; communication services; broadcasting services; wireless broadcasting services; radio and television broadcasting services; streaming of data; data transmission services; transmission of digital files; video transmission services; video-on-demand transmission services; transmission services relating to the live feed of digital media and interactive digital media; transmission services relating to digital media and live interactive digital media; transmission services relating to video and interactive video; transmission services relating to interactive video for viewer engagement; transmission services relating to interactive digital media for viewer engagement; information, advisory and consultancy services in relation to all of the aforementioned services
41 Entertainment services; sporting and cultural activities; video editing services for events; television entertainment services; providing information in the field of entertainment; providing telemetry information in the field of entertainment; providing online videos, not downloadable; providing live interactive video and live interactive digital media; providing interactive video for viewer engagement; providing interactive digital media for viewer engagement and providing video for streaming; electronic games services; gaming services; provision of non-downloadable games on the Internet; education services; publishing services; organisation of competitions; information, advisory and consultancy services in relation to all of the aforementioned services
42 Software as a service (SaaS) services namely software for use in the sporting, entertainment and cultural events industries; software as a service (SaaS) services, namely, interactive, immersive software allowing users to experience, view and interact with sporting, entertainment and cultural events; software as a service (SaaS) services, namely, interactive, immersive software allowing users to experience, view and interact with live sporting, entertainment and cultural events; software as a service (SaaS) services, namely, software for editing, downloading, transmitting, receiving, creating, playing, extracting, encoding, decoding, displaying, storing and organising images, video, graphics and text; software as a service (SaaS) services, namely, software for sending and receiving electronic messages, video, graphics, images and audio content in the fields of sports, entertainment and cultural events; software as a service (SaaS) services, namely, software for collecting, editing, organising, modifying, transmitting, storing and sharing of data and information in the fields of sports, entertainment and cultural events; software as a service (SaaS) services, namely, software allowing users to access, display, edit, share and link content in relation to sporting, entertainment and cultural events; software as a service (SaaS) services, namely, software for use in creating and participating in virtual environments; software as a service (SaaS) services, namely, software for accessing and participating in interactive incentive giveaway programs; software as a service (SaaS) services, namely, software that supports navigation of 360° broadcast content within a heads-up display (HUD) interface to a viewing device; providing temporary use of on-line non-downloadable computer software for use in the sporting, entertainment and cultural events industries; providing temporary use of on-line non-downloadable computer software allowing users to experience, view and interact with sporting, entertainment and cultural events; providing temporary use of on-line non-downloadable computer software allowing users to experience, view and interact with live sporting, entertainment and cultural events; providing temporary use of on-line non-downloadable computer software for editing, downloading, transmitting, receiving, creating, playing, extracting, encoding, decoding, displaying, storing and organising images, video, graphics and text; providing temporary use of on-line non-downloadable computer software for sending and receiving electronic messages, video, graphics, images and audio content in the fields of sports, entertainment and cultural events; providing temporary use of on-line non-downloadable computer software for collecting, editing, organising, modifying, transmitting, storing and sharing of data and information in the fields of sports, entertainment and cultural events; providing temporary use of on-line non-downloadable computer software allowing users to access, display, edit, share and link content in relation to sporting, entertainment and cultural events; providing temporary use of on-line non-downloadable computer software for use in creating and participating in virtual environments; providing temporary use of on-line non-downloadable computer software for accessing and participating in interactive incentive giveaway programs; providing temporary use of on-line non-downloadable computer software that supports navigation of 360° broadcast content within a heads-up display (HUD) interface to a viewing device; design and development of computer hardware and software; software installation, upgrade, repair and maintenance services; providing technical advice relating to computer hardware and software; information, advisory and consultancy services in relation to all of the aforementioned services
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Markenhistorie

Datum Belegnummer Bereich Eintrag
10. August 2023 2023/32 Gaz AU Ablehnung
29. Juni 2023 2023/27 Gaz EM Ablehnung
17. März 2023 2023/19 Gaz NZ Eintragung

ID: 141731159