16
Publications, namely, magazines and books in the field of
sports and non-sports collectibles and non-fungible tokens
(NFTs); publications, namely, magazines, books, and price
guides featuring entertainment and information related to
electronic games, animation, cartoons, graphic novels, comic
books, popular culture and related collectibles and
memorabilia; collectible printed trading cards; plastic
protective sleeves for collectible cards and trading cards;
plastic display holders or slabs for collectible cards and
trading cards
35
Provision of an online marketplace for buyers and sellers of
downloadable digital image files, multimedia files and text
files authenticated by non-fungible tokens (NFTs); provision
of an online marketplace to enable buyers to acquire
fractional interests in non-fungible tokens (NFTs);
provision of an online marketplace for buyers and sellers of
downloadable digital collectibles, art images, music and
video clips authenticated by non-fungible tokens (NFTs);
online retail store services featuring virtual goods,
namely, trading cards, collectibles, memorabilia, sneakers,
video games, stamps, coins, and magazines; online retail
store services featuring digital goods, namely, sports
memorabilia, trading cards, magazines, sneakers, video
games, stamps, coins, and other collectibles in a digital
form; online retail services featuring sports and non-sports
collectibles, memorabilia and publications; marketing
services, namely, promotional services for the memorabilia
and collectables of others; online shoppers guide
information, namely, price guides for sports collectibles
and memorabilia
36
Trading card and collectibles grading, evaluation and
appraisal; financial services, namely, assisting others with
the completion of financial transactions for non-fungible
tokens (NFTS); financial services, namely, electronic
transfer of crypto assets; cryptocurrency exchange services
featuring blockchain technology; financial services, namely,
providing electronic transfer of a virtual currency for use
by members of an on-line community via a global computer
network; financial services, namely, providing an online
digital asset exchange for cryptocurrencies, crypto-tokens
and non-fungible tokens; cryptocurrency services, namely,
providing a digital currency and digital token for use by
members of an on-line community via a global computer
network; financing of fractionally-owned goods; providing
loans secured by physical collectibles, non-fungible tokens
(NFTs) and virtual goods; financial services, namely,
provision of decentralized cryptocurrency financial
exchanges and liquidity pools enabling lending and
interest-bearing financial products; financial services
41
Publication of books, magazines and price guides in the
field of collectibles and memorabilia; publishing of
electronic publications in the field of sports and
non-sports collectibles and NFTs; providing online
non-downloadable magazines featuring biographies of
athletes, sports data and statistics, sports collectibles
and memorabilia; providing an online computer database in
the field of sports collectibles, trading-cards, general
collectibles and memorabilia (term considered too vague by
the International Bureau - Rule 13 (2) (b) of the
Regulations); providing a website featuring information in
the field of sports collectibles, trading-cards, general
collectibles and memorabilia (term considered too vague by
the International Bureau - Rule 13 (2) (b) of the
Regulations)
42
Providing online, non-downloadable image files containing
trading cards, collectibles, memorabilia, sneakers, video
games, stamps, coins, and magazines authenticated by
non-fungible tokens (NFTs) stored, used and transferred on a
software as a service (SaaS) basis; providing online,
non-downloadable multimedia file containing text relating to
trading cards, collectibles, memorabilia, sneakers, video
games, stamps, coins, and magazines authenticated by
non-fungible tokens (NFTs) stored, used and transferred on a
software as a service (SaaS) basis; providing online,
non-downloadable multimedia files containing artwork, text,
audio, and video relating to trading cards, collectibles,
memorabilia, sneakers, video games, stamps, coins, and
magazines authenticated by non-fungible tokens (NFTs)
stored, used and transferred on a software as a service
(SaaS) basis; providing online, non-downloadable multimedia
file containing text relating to grading, pricing,
certification and status of trading cards, sneakers, video
games, stamps, coins, and other collectibles authenticated
by non-fungible tokens (NFTs) stored, used and transferred
on a software as a service (SaaS) basis; providing online,
non-downloadable virtual goods, namely, sports memorabilia,
trading cards, magazines, sneakers, video games, stamps,
coins, and other collectibles the aforementioned goods for
use online and in online virtual environments; providing
online, non-downloadable software to enable the uploading,
posting, showing, displaying and sharing of information in
the fields of virtual communities, electronic gaming and
entertainment via global communication networks or other
communications networks with third parties; providing
online, non-downloadable software for users to search,
browse, view, and purchase virtual goods, namely, digital
art and non-fungible tokens (NFTs); providing online
non-downloadable software for providing access to
crypto-collectibles, non-fungible tokens and other
application tokens; providing temporary use of online
non-downloadable software for use in electronically trading,
storing, sending, receiving, accepting and transmitting
digital currency, crypto-collectibles, non-fungible tokens
and other application tokens, and fractional interests in
the same, and managing digital transactions; providing
temporary use of online non-downloadable software for
creating, promoting, selling, and exchanging non-fungible
tokens (NFTs); non-fungible tokens (NFTs) and other digital
tokens utilizing on blockchain technology; electronic
storage of cryptocurrency for others; providing user
authentication services using blockchain-based software
technology for cryptocurrency transactions; providing online
non-downloadable computer software for production, automated
and non-automated creation, and automated and non-automated
modification of interactive media, video clips, photography,
music, data, visual effects, digital collectibles or
crypto-collectibles associated with NFTs; providing online
non-downloadable computer software for trading cards,
artwork, collectibles authenticated by non-fungible tokens
(NFTs); providing a website featuring a searchable on-line
quality evaluation of rarities for the purpose of measuring
the scarcity of rare collectible sports objects and
memorabilia (term considered too vague by the International
Bureau - Rule 13 (2) (b) of the Regulations); trading card
and collectibles grading services; grading and
authentication services in the fields of trading cards,
collectibles and memorabilia
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